Types/FluidBox
Revision as of 08:15, 25 October 2017 by Bilka (talk | contribs) (→Properties: added filter (0.16 feature) and minimum + maximum temp)
Basics
Used to set the fluid amount an entity can hold, as well as the connection points for pipes leading into and out of the entity.
Properties
base_area
Type: Types/unsigned
A base area of 1 will hold 100 units of water, 2 will hold 200, etc...
height
Type: Types/unsigned
base_level
Type: Types/unsigned
pipe_covers
Type: Map of Types/string -> Types/Sprite
The pictures to show when another fluid box connects to this one. Should look like this:
pipe_covers = { north = { ... sprite layers go here ... }, south = { ... sprite layers go here ... }, east = { ... sprite layers go here ... }, west = { ... sprite layers go here ... } }
pipe_connections
production_type
Type: Types/string
Possible values:
- input
- input-output
- output
filter
Type: Types/string
Added in 0.16
Optional. Can be used to specify which fluid is allowed to enter this fluid box. [1]
filter = "steam"
minimum_temperature
Type: ?
Optional. The minimum temperature allowed into the fluidbox.
minimum_temperature = 100.0
maximum_temperature
Type: ?
Optional. The maximum temperature allowed into the fluidbox.
maximum_temperature = 1000.0
Example
fluid_box = { base_area = 1, height = 2, base_level = -1, pipe_covers = pipecoverspictures(), pipe_connections = { {type = "input-output", position = {-2, 0.5}}, {type = "input-output", position = {2, 0.5}} }, production_type = "input-output" },