Energy weapons damage (research)
Energy weapons damage |
Cost |
|
✖ 100 |
Cost |
|
✖ 400 |
Prototype type |
|
Internal name |
energy-weapons-damage-1 |
Required technologies |
|
Allows |
|
The Energy weapons damage technologies affects damage of laser turrets, combat robots (Distractor capsule and Destroyer capsule).
Technology | Cost | Laser Turret Effects | Cumulative | Combat Robot Laser Effects |
Cumulative | Combat Robot Beam Effects |
Cumulative |
---|---|---|---|---|---|---|---|
Energy weapons damage 1 | ✖ 100 | 20% | 20% | ||||
Energy weapons damage 2 | ✖ 200 | 20% | 40% | ||||
Energy weapons damage 3 | ✖ 400 | 30% | 70% | ||||
Energy weapons damage 4 | ✖ 400 | 40% | 110% | 20% | 20% | ||
Energy weapons damage 5 | ✖ 500 | 50% | 160% | 40% | 60% | 40% | 40% |
Energy weapons damage 6 | ✖ 600 | 70% | 230% | 40% | 100% | 60% | 100% |
Energy weapons damage 7-∞ | 2^(Level-6)*1000 (eg. 1000 for level 7) |
✖ 70% per level | 230% + 70%*(Level-6) |
30% per level | 100% + 30%*(Level-6) |
30% per level | 100% + 30%*(Level-6) |