Резервуар
Резервуар |
Затраты |
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+ + → | |
Всего сырья |
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+ + |
Цвет на карте |
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Объём хранилища жидкости |
25000 |
Здоровье |
500 |
Размер пачки |
50 |
Размеры |
3×3 |
Время добычи |
0.5 |
Тип объекта |
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Внутриигровое имя |
storage-tank |
Необходимые технологии |
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Делается в |
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Используется для |
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Цистерна это здание которое может вмещать в себя не более 2500 единиц одного любого типа жидкости. Это хранилище пассивного типа, т.е. оно не имеет однозначно определенного входа или выхода, по существу цистерну является большой трубой.
Использование как "Energy-Tank"
A completely filled tank with 100 degrees hot water stores 212 Megajoules! This is the equivalent to 42 Basic accumulator/rus, but the tanks needs only 3x3 tiles of space.
See Liquids/Hot/ru to learn more about using stored hot water. See Pipe physics to understand, how this is calculated. Energy-tank is not correct, it is a "work-tank". See Energy and Work/ru about the difference between work and energy.
Usage
Storage tank will only be filled to the same percentage of capacity as pipes that lead to it. Pipe that always carries about 5 water will fill the tank to about 50% of its capacity. Small Pump/rus can be used to fill the entire tank from a low pressure source (such as distant Pumpjack/rus).
Storage tank is typically used to store excess oils (Crude Oil/ru, Light Oil/ru and Heavy Oil/ru) to ensure that Oil refinery/ru works smoothly.
Storage tank can also be used as a water-based Аккумулятор. If hot water consumption by Steam engine/ru changes a lot during the day-night cycle (for example because of Solar panel/rus or Laser turret/rus), storage tanks can be filled with hot water during low power usage and then emptied during night.
You can empty a storage tank either by mining and rebuilding (you don't get the liquids back!) or if you connect a steam engine on it.