Tutorial:Quick start guide
游戏开始
你刚安装好Factorio,通过了教程任务。接下来该干什么呢?不要急请看下去。
开始你的游戏
进入游戏后你会看到主菜单。
左键单击“开始游戏”,然后单击“新游戏”,出现地图生成引擎窗口。默认设置适合新手开始游戏。
地图生成
你可以按照自已的意愿去设置地图生成引擎,一些选项会使游戏变得简单,而其它则会令其变得困难。
每种资源以及虫巢各有三个设置,分别是生成率,尺寸以及资源含量。
生成率,尺寸以及资源含量决定了地图生成时其出现频率,占地面积以及每单位格内含量。
建议新手将铁矿,铜矿,石头,煤炭,原油的生成率设置到密集,资源含量设置到富饶。这样可以保证在距离起始点不远的范围内有充足的资源,而不必在游戏初期为了资源四处奔波。同时将虫巢的尺寸设置到非常小以减少威胁。
如果你想了解更多关于地图生成引擎的信息,请阅读此条目。
和平模式
如果你只想享受建设工厂的乐趣而不被虫族打扰的话,可以勾选“和平模式”。虫族还是会存在但永远不会主动攻击。
实用的快捷键
快捷键设置可以在“选项”菜单中的“控制”页面找到,但由于许多人不会去看,于是附上了必要的快捷键操作设置。
快捷键 | 效果 |
---|---|
ALT | 显示详情 |
T | 打开科研界面 |
Q | 下一个武器或清除光标 |
R | 旋转实体 |
Z | 丢在地面上 |
F | 捡起附近地上的物品 |
SPACE | 射击目标 |
C | 强制攻击 |
ENTER[回车] | 进入或退出交通工具 |
X | 更改工具栏 |
P | 打开生产面板 |
M | 打开世界地图 |
G | 与火车连接 |
V | 与火车断开 |
SHIFT+SPACE | 暂停游戏 |
Tilde[~] | 打开控制台 |
SHIFT+LMB | 转移一组物品 |
CTRL+LMB | 转移全部物品 |
MiddleMouse | 设置物品筛选 |
SHIFT+RMB | 对半分物品 |
CTRL+LMB | 快捷提取全部物品 |
如果你想了解更多关于快捷键的信息,请阅读此条目。
游戏初始
资源
确保在起始点附近有以下四种资源:
如果起始点附近缺少任何一种资源,量太少或是距离太远了,建议按下Esc键然后点击“重开游戏”。
之后我们还需要:
以上六种资源是异星工厂的基础,所有的物品都由它们制成。
制造一把铁斧
到任意一种矿石资源上长按右键。屏幕下方会出现进度条,当进度完成之后你便能获得该资源。你或许会觉得砍树或者挖掘矿石的速度非常慢。如果仔细观察主角的话,会发现他只拿着一根铁棒!是时候为自己制造一把工具了。按下E键打开背包及制造窗口,左键单击齿轮图样“工具与设施”,然后左键单击铁斧镐。这样你就获得了第一把道具,使用它可以令采集资源的速度加快。
放置石炉及采掘机
游戏起始工具栏内会有一台石炉以及一台热能采掘机。应该如何使用它们呢? 首先你需要把采掘机放置在铁矿边缘,在黄色箭头处摆放冶炼炉。
你可以在放置采掘机前按“R”键旋转其方向或放置后将鼠标箭头移至采掘机上按“R”键旋转方向。黄色箭头显示铁矿产出的方向,将石炉摆放在黄色箭头位置就能使其自动获取采掘机产出的原料。摆放好的位置应该与图示相同。
按“ALT”键可以显示详细信息。这样你就能清楚了解石炉内加工的物品。
加入燃料
放置好了!但有一个红色警示出现,原因是采掘机跟石炉内没有燃料。你需要向其加入木头或煤,用右键砍伐树木或采掘煤矿。当你获得燃料之后,左键单击石炉,会出现下图所示界面。
左键单击燃料后在石炉图案右侧第二行方框上左键单击就能加入燃料。
如果你想分开半组燃料,一半放入采掘机,另一半放入石炉。“Shift”+右键单击燃料,非常简单。现在采掘机跟石炉都应开始工作并生产铁板。
你可以用相同的方法来获取铜板。
产品升级!
你需要更多的采掘机。当把鼠标箭头放在制造页面的热能采掘机上时,你会看见两组材料。第一组是制造采掘机所需要的材料。第二组在页面最下方显示需要的基础原料。你不必先制造第一组中出现的物品,游戏会自动帮你合成。只要材料足够,你可以一次制造任意数量的物品。
现在你可以制造更多的采掘机以及熔炉.你应该很容易就能设置对铜矿以及石矿的自动化采掘,它们跟铁片的做法是一样的. 至于煤炭,你可以将两个热能采掘机,箭头相互朝着对方摆放.这样它们就能相互补给燃料,同时你可以取走多余的.
不要忘记了,你不需打开机器的菜单来取走物品,用CTRL-LMB。您还可以通过按ALT键来打开详细列表,也可以再次通过按ALT键来关闭它。
对于石头来说, 你可以直接把钻子的出口对着箱子。
当这些全部完成后, 你可能会希望让它搞得快点。这样的话,你需要为铁矿和铜矿建立更多的钻头和熔炉。在煤矿上建立钻头可以用来获得额外的煤。
在游戏的前期, 最重要的矿物是铁。因此你最好比铜多挖两倍的铁。但是铜在你进入电气时代后将会很重要。
More automation
Ok great, so now you have 4 or so furnaces making iron, a couple making copper, some stone production and a good amount of coal production. But you know what really sucks? having to run the coal around to all your other machines, right? Well let's automate that too! Conveyor belts and inserters are the way of the future! The output slots on the drill can also output onto conveyor belts to be transported to your other machines.
Now that we can take our coal to other places with no effort, we just need a way to input the coal into those machine.
This is what Inserters are for. You can use burner inserters as a cheap way to move items from anything to anything. You can move object from the ground, chests, machines and put them wherever you want.
Burner Inserters themselves require coal to run though, which makes this a little counter intuitive to have to fuel them instead of the machines you are trying to fuel anyway.
Here is a small example of inserters working. Notice that the flat line is where the inserters will pick up from, and the arrow is where they will place the item.
Ok great, so now we know how to automatically mine things and then how to automatically move things from one place to another, and then to place said items into machine or out of machines.
Next up we want to get some electricity so that we can have inserters that run of that instead of fuel.
Electrical power
Electricity. This is where things start to get interesting. We're going to need a single offshore pump, some boilers and a steam turbine. These are really simple to set up, they just require twenty-some iron plates and 5 stone per boiler. The offshore pump goes in the water and needs no power to run. From there, you can either use pipes to transport the water to boilers, or you can run boilers straight from the pump. Boilers allow water to flow through them just like pipes do, except they also heat the water along the way and cannot be used as corners. The pipes or the boilers then connect to the middle of the short side of the steam engine. Make sure you connect it in the right place or it won't work. Moreover, steam engines allow water to run through them just like boilers, so you can have as many turbines as you want connected in a row. Here is a small example.
Now you need to use power poles to carry power to your machines. Place some down so that their coverage area (the blue square) overlaps each turbine in at least one square. If they are going to connect, the machines that use power will be shown with a blue outline around their edges.
If the turbine is producing power but nothing is using it, it'll show a yellow flashing icon: right now it's showing because we don't have electric machines yet!
Your power setup can look however you want it to look.
A great method is to have a line of boilers that supply a certain amount of turbines with hot water, and then you can use transport belts to bring coal to them for inserters to place inside them so that your electricity is always running.
The most often used setup is 1 offshore pump, 14 boilers and 10 steam engines. This is due to this being the best ratio between the 3 of them. 1 pump produces enough water for 10 engine, and the 14 boilers is sufficient to heat the water for that many. The example above is easily expanded into this efficient design. But hey, this game is all about experimentation and for you to be able to find ways to do your own things! So get to it, and show off your own unique designs!
Using this power is as simple as creating a machine that runs on electricity and placing a power pole close enough to it that the blue square touches the machine, just like you have to do at the power plant with the engines. Make sure that there is a line of power poles that actually connect to your power plant.
Now that power is explained, we need to increase our resource production.
However, if you want detailed info on your power production/consumption, you can check the Detailed Electric Network Info, opened by clicking on any powerpole.