Assembling machine

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Revision as of 08:25, 2 June 2014 by Mitchfizz05 (talk | contribs) (Rephrased "When these needs are met")
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Assembling machines are used to automate the manufacturing of products. You provide the needed ingredients and power. Some recipes require liquids, in which case a pipe will be automatically inserted on the side of the machine. Once the machine has everything it needs, production will start. Finished products can be extracted by Inserters on to transport belts or into chests, trains or other storage. More advanced assembling machines use more power but are capable of manufacturing products with a higher quantity of ingredients, at a faster speed and with higher amounts of Modules attached.

Types

Item Total raw Max Ingred. Max power Speed Module slots
Assembling machine 1 2 90 W (electric) 0.5 0
Assembling machine 2 4 150 W (electric) 0.75 2
Assembling machine 3 4 210 W (electric) 1.25 4

Interface

"Choose recipe" gui when open assembling machine menu for first time or when changing recipe.

When the assembling machine is built and opened for the first time, the player must choose the item it should create. This can be changed at any time by clicking the "Set recipe" button.

Afterwards you can open the following GUI by right clicking on an assembling machine.

Assembling machine menu.

  1. Ingredients for currently selected recipe and stock
  2. "Set recipe" button
  3. Current crafting progress
  4. Finished products
  5. Module slots (only in Assembling machine 2 and higher)
  6. Current productivity progress, when filled up the output of the current recipe is stored without crafting and consuming ingredients (only when Productivity modules are used)

See also