Talk:Console: Difference between revisions
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I'm guessing that this kills all the '''generated''' enemies, even those that are still in the '''black''' "fog of war" ? | I'm guessing that this kills all the '''generated''' enemies, even those that are still in the '''black''' "fog of war" ? | ||
--[[User:BlueTemplar|BlueTemplar]] ([[User talk:BlueTemplar|talk]]) 20:29, 26 June 2021 (UTC) | --[[User:BlueTemplar|BlueTemplar]] ([[User talk:BlueTemplar|talk]]) 20:29, 26 June 2021 (UTC) | ||
: Correct, I adjusted the wording. -- [[User:Bilka|Bilka]] ([[User talk:Bilka|talk]]) - <span style="color:#FF0000">Admin</span> 12:26, 22 July 2021 (UTC) | |||
== Completely turn off pollution == | == Completely turn off pollution == |
Latest revision as of 12:26, 22 July 2021
The command to get back your body from God mode is stated two times. --SirBartholemewFactorio (talk) 23:53, 13 September 2017 (UTC)
Unclear "Kill all enemies"
"Kill all enemies
This will kill all biters, bases and worms. Anything that is an enemy will be completely destroyed. This only affects enemies in the explored world, so any unexplored parts of the map which still need to be generated will still have enemies. You can prevent biters being on newly generated chunks if desired."
But "unexplored world" != "unexplored, but already generated part of the world"
I'm guessing that this kills all the generated enemies, even those that are still in the black "fog of war" ? --BlueTemplar (talk) 20:29, 26 June 2021 (UTC)
Completely turn off pollution
Shouldn't disabling pollution go before clearing it? — Preceding unsigned comment added by Vkuzkokov (talk • contribs) 22:09, 09 July 2021