Types/ModifierPrototype: Difference between revisions
(Created page with "The effect that is applied when a Prototype/Technology is researched. It is a Types/table that contains at least the field <code>type</code>. A modifier prototype may...") |
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List of modifier types for which <code>infer_icon</code> = true does something<sup>[https://forums.factorio.com/91975]</sup>: | List of modifier types for which <code>infer_icon</code> = true does something<sup>[https://forums.factorio.com/91975]</sup>: | ||
* | * "inserter-stack-size-bonus" | ||
* | * "stack-inserter-capacity-bonus" | ||
* | * "worker-robot-speed" | ||
* | * "worker-robot-storage" | ||
* | * "worker-robot-battery" | ||
* | * "mining-drill-productivity-bonus" | ||
* | * "train-braking-force-bonus" | ||
* | * "laboratory-speed" | ||
* | * "laboratory-productivity" | ||
* | * "artillery-range" | ||
* | * "maximum-following-robots-count" | ||
* | * "follower-robot-lifetime" | ||
* | * "turret-attack" | ||
* | * "ammo-damage" | ||
* | * "gun-speed" | ||
=== use_icon_overlay_constant === | === use_icon_overlay_constant === | ||
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Default: <code>infer_icon</code> = false, <code>use_icon_overlay_constant</code> = true: | Default: <code>infer_icon</code> = false, <code>use_icon_overlay_constant</code> = true: | ||
* | * "character-mining-speed" | ||
* | * "character-inventory-slots-bonus" | ||
* | * "character-logistic-trash-slots" | ||
* | * "artillery-range" | ||
* | * "maximum-following-robots-count" | ||
* | * "ghost-time-to-live" | ||
* | * "mining-drill-productivity-bonus" | ||
* | * "character-crafting-speed" | ||
* | * "character-running-speed" | ||
* | * "character-build-distance" | ||
* | * "character-item-drop-distance" | ||
* | * "character-reach-distance" | ||
* | * "character-resource-reach-distance" | ||
* | * "character-item-pickup-distance" | ||
* | * "character-loot-pickup-distance" | ||
* | * "character-health-bonus" | ||
* | * "zoom-to-world-ghost-building-enabled" | ||
* | * "zoom-to-world-blueprint-enabled" | ||
* | * "zoom-to-world-deconstruction-planner-enabled" | ||
* | * "zoom-to-world-upgrade-planner-enabled" | ||
* | * "zoom-to-world-selection-tool-enabled" | ||
* | * "deconstruction-time-to-live" | ||
* | * "max-failed-attempts-per-tick-per-construction-queue" | ||
* | * "max-successful-attempts-per-tick-per-construction-queue" | ||
* | * "inserter-stack-size-bonus" | ||
* | * "stack-inserter-capacity-bonus" | ||
Default: <code>infer_icon</code> = true, <code>use_icon_overlay_constant</code> = true: | Default: <code>infer_icon</code> = true, <code>use_icon_overlay_constant</code> = true: | ||
* | * "laboratory-speed" | ||
* | * "ammo-damage" | ||
* | * "turret-attack" | ||
* | * "gun-speed" | ||
* | * "follower-robot-lifetime" | ||
* | * "train-braking-force-bonus" | ||
* | * "worker-robot-speed" | ||
* | * "worker-robot-storage" | ||
* | * "worker-robot-battery" | ||
* | * "laboratory-productivity" | ||
Default: <code>infer_icon</code> = false, <code>use_icon_overlay_constant</code> = false: | Default: <code>infer_icon</code> = false, <code>use_icon_overlay_constant</code> = false: | ||
* | * "unlock-recipe" | ||
* | * "give-item" | ||
* | * "character-logistic-requests" | ||
* | * "zoom-to-world-enabled" | ||
* | * "nothing" | ||
* | * "character-additional-mining-categories" |
Revision as of 15:45, 26 March 2021
The effect that is applied when a Prototype/Technology is researched. It is a Types/table that contains at least the field type
. A modifier prototype may also have other fields depending on the type, because it is loaded as an extension of this type.
Mandatory properties
type
Type: Types/string
One of the listed strings.
- If this is
"inserter-stack-size-bonus"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"stack-inserter-capacity-bonus"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"laboratory-speed"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"character-logistic-trash-slots"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"maximum-following-robots-count"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"worker-robot-speed"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"worker-robot-storage"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"ghost-time-to-live"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"turret-attack"
, this modifier is loaded as a Types/TurretAttackModifierPrototype, - If this is
"ammo-damage"
, this modifier is loaded as a Types/AmmoDamageModifierPrototype, - If this is
"give-item"
, this modifier is loaded as a Types/GiveItemModifierPrototype, - If this is
"gun-speed"
, this modifier is loaded as a Types/GunSpeedModifierPrototype, - If this is
"unlock-recipe"
, this modifier is loaded as a Types/UnlockRecipeModifierPrototype, - If this is
"character-crafting-speed"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"character-mining-speed"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"character-running-speed"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"character-build-distance"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"character-item-drop-distance"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"character-reach-distance"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"character-resource-reach-distance"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"character-item-pickup-distance"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"character-loot-pickup-distance"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"character-inventory-slots-bonus"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"deconstruction-time-to-live"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"max-failed-attempts-per-tick-per-construction-queue"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"max-successful-attempts-per-tick-per-construction-queue"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"character-health-bonus"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"mining-drill-productivity-bonus"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"train-braking-force-bonus"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"zoom-to-world-enabled"
, this modifier is loaded as a Types/BoolModifierPrototype, - If this is
"zoom-to-world-ghost-building-enabled"
, this modifier is loaded as a Types/BoolModifierPrototype, - If this is
"zoom-to-world-blueprint-enabled"
, this modifier is loaded as a Types/BoolModifierPrototype, - If this is
"zoom-to-world-deconstruction-planner-enabled"
, this modifier is loaded as a Types/BoolModifierPrototype, - If this is
"zoom-to-world-upgrade-planner-enabled"
, this modifier is loaded as a Types/BoolModifierPrototype, - If this is
"zoom-to-world-selection-tool-enabled"
, this modifier is loaded as a Types/BoolModifierPrototype, - If this is
"worker-robot-battery"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"laboratory-productivity"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"follower-robot-lifetime"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"artillery-range"
, this modifier is loaded as a Types/SimpleModifierPrototype, - If this is
"nothing"
, this modifier is loaded as a Types/NothingModifierPrototype, - If this is
"character-logistic-requests"
, this modifier is loaded as a Types/BoolModifierPrototype.
Optional properties
icons, icon, icon_size (IconSpecification)
Type: Types/IconSpecification
infer_icon
Type: Types/bool
If set to false, use the icon from the utility sprites for this technology effect icon.
List of modifier types for which infer_icon
= true does something[1]:
- "inserter-stack-size-bonus"
- "stack-inserter-capacity-bonus"
- "worker-robot-speed"
- "worker-robot-storage"
- "worker-robot-battery"
- "mining-drill-productivity-bonus"
- "train-braking-force-bonus"
- "laboratory-speed"
- "laboratory-productivity"
- "artillery-range"
- "maximum-following-robots-count"
- "follower-robot-lifetime"
- "turret-attack"
- "ammo-damage"
- "gun-speed"
use_icon_overlay_constant
Type: Types/bool
If set to false, do not draw the small "constant" icon over the technology effect icon.
Defaults for the icons
Default: infer_icon
= false, use_icon_overlay_constant
= true:
- "character-mining-speed"
- "character-inventory-slots-bonus"
- "character-logistic-trash-slots"
- "artillery-range"
- "maximum-following-robots-count"
- "ghost-time-to-live"
- "mining-drill-productivity-bonus"
- "character-crafting-speed"
- "character-running-speed"
- "character-build-distance"
- "character-item-drop-distance"
- "character-reach-distance"
- "character-resource-reach-distance"
- "character-item-pickup-distance"
- "character-loot-pickup-distance"
- "character-health-bonus"
- "zoom-to-world-ghost-building-enabled"
- "zoom-to-world-blueprint-enabled"
- "zoom-to-world-deconstruction-planner-enabled"
- "zoom-to-world-upgrade-planner-enabled"
- "zoom-to-world-selection-tool-enabled"
- "deconstruction-time-to-live"
- "max-failed-attempts-per-tick-per-construction-queue"
- "max-successful-attempts-per-tick-per-construction-queue"
- "inserter-stack-size-bonus"
- "stack-inserter-capacity-bonus"
Default: infer_icon
= true, use_icon_overlay_constant
= true:
- "laboratory-speed"
- "ammo-damage"
- "turret-attack"
- "gun-speed"
- "follower-robot-lifetime"
- "train-braking-force-bonus"
- "worker-robot-speed"
- "worker-robot-storage"
- "worker-robot-battery"
- "laboratory-productivity"
Default: infer_icon
= false, use_icon_overlay_constant
= false:
- "unlock-recipe"
- "give-item"
- "character-logistic-requests"
- "zoom-to-world-enabled"
- "nothing"
- "character-additional-mining-categories"