Heavy armor: Difference between revisions
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* [[Armor]] | * [[Armor]] | ||
* [[Damage|Damage & resistances]] | * [[Damage|Damage & resistances]] | ||
* [[Modular armor]] | |||
{{CombatNav}} | {{CombatNav}} | ||
{{C|Armor}} | {{C|Armor}} |
Revision as of 19:09, 7 September 2020
Heavy armor |
Recipe |
|
+ + → | |
Total raw |
|
+ + |
Resistances |
Acid: 0/40% |
Stack size |
1 |
Durability |
Infinite |
Prototype type |
|
Internal name |
heavy-armor |
Required technologies |
|
Produced by |
|
Heavy armor provides more protection than light armor, nearly nullifying the damage from small biters (from 7 damage to 0.7) as well as providing respectable protection from medium biters, spitters and worms. Additionally, it provides excellent protection against accidental self-inflicted damage from grenades.
History
- 0.15.0:
- Acid resistance reduced
- Explosive resistance raised
- 0.13.0:
- Armor resistances are applied before shields
- 0.12.17:
- Update icons
- 0.11.0:
- New player animation. Three levels depending on the armor.
- 0.7.1:
- Increased resistances
- 0.1.0:
- Introduced