Types/StreamAttackParameters: Difference between revisions
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=== fluids === | === fluids === | ||
'''Type''': [[Types/table|array]] of [[Types/table]] | '''Type''': [[Types/table|array]] of [[Types/table]] | ||
Controls which fluids can fuel this stream attack and their potential damage bonuses. | |||
Array of tables with the following key/value pairs: | Array of tables with the following key/value pairs: | ||
* type - [[Types/string]] - Mandatory. Name of a Prototype/Fluid. | * type - [[Types/string]] - Mandatory. Name of a [[Prototype/Fluid]]. | ||
* damage_modifier - [[Types/double]] - Optional. Default is 1. | * damage_modifier - [[Types/double]] - Optional. Default is 1. |
Revision as of 12:58, 24 September 2019
Extends Types/BaseAttackParameters.
Optional properties
Inherits all properties from Types/BaseAttackParameters.
fluid_consumption
Type: Types/float
Default: 0.0
gun_barrel_length
Type: Types/float
Default: 0.0
projectile_creation_parameters
Type: Types/table (array) of Types/tables (arrays)
Each array inside the main array has to have 2 members. The first member of each array is a Types/RealOrientation and the second member is a Types/vector.
gun_center_shift
Type: Types/vector or Types/table of Types/vector
If this is a table, the keys "north", "east", "south" and "west" are expected to each have an vector associated with them.
fluids
Type: array of Types/table
Controls which fluids can fuel this stream attack and their potential damage bonuses.
Array of tables with the following key/value pairs:
- type - Types/string - Mandatory. Name of a Prototype/Fluid.
- damage_modifier - Types/double - Optional. Default is 1.