Logistic robot: Difference between revisions
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Logistic robots are priority targets of [[enemies]], meaning biters/spitters will engage them even if there are [[pollution]]-producing buildings around. Logistic robots have no means of defending themselves and do not run when they encounter enemies. Despite being a floating entity, ground units using melee are still capable of destroying them. | Logistic robots are priority targets of [[enemies]], meaning biters/spitters will engage them even if there are [[pollution]]-producing buildings around. Logistic robots have no means of defending themselves and do not run when they encounter enemies. Despite being a floating entity, ground units using melee are still capable of destroying them. | ||
By default, each robot can only carry one item. This limit can be increased up to four items by the [[worker robot cargo size (research)]]. Robots consume power per tile traveled, additionally to consuming power per second | By default, each robot can only carry one item. This limit can be increased up to four items by the [[worker robot cargo size (research)]]. Robots consume power per tile traveled, additionally to consuming power per second spent in the air. When they run out of power, they have to recharge at a [[roboport]]. Alternatively, they can be mined out of the air by the player which restores their internal power buffer, allowing the player to redeploy them immediately. | ||
== Achievements == | == Achievements == |
Revision as of 07:50, 9 May 2019
Logistic robot |
Recipe |
|
+ + → | |
Total raw |
|
+ + + + + + |
Recipe |
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+ + → | |
Total raw |
|
+ + + + + + |
Health |
100 |
Resistances |
Fire: 0/85% |
Stack size |
50 |
Energy consumption |
5 kJ/m |
Drain |
3 kW |
Energy capacity |
1.5 MJ (electric) |
Mining time |
0.1 |
Prototype type |
|
Internal name |
logistic-robot |
Required technologies |
|
Boosting technologies |
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Produced by |
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Logistic robots are autonomous floating devices capable of transporting resources in a logistic network. They are one of two types of floating robotic devices, the other being construction robots.
The basic movement speed of logistic robots is 0.05 tiles/tick (3 tiles per second) when they have enough power. When out of power, robots move at 20% of their current normal travel speed. This movement speed can be increased infinitely by the worker robot speed (research).
Logistic robots are priority targets of enemies, meaning biters/spitters will engage them even if there are pollution-producing buildings around. Logistic robots have no means of defending themselves and do not run when they encounter enemies. Despite being a floating entity, ground units using melee are still capable of destroying them.
By default, each robot can only carry one item. This limit can be increased up to four items by the worker robot cargo size (research). Robots consume power per tile traveled, additionally to consuming power per second spent in the air. When they run out of power, they have to recharge at a roboport. Alternatively, they can be mined out of the air by the player which restores their internal power buffer, allowing the player to redeploy them immediately.
Achievements
You've got a package Supply the player by logistic robot. |
Delivery service Supply the player with 10k items delivered by logistic robots. |
History
- 0.15.0:
- Added warning for situation when robots don't have storage place to put items in the logistics network.
- 0.12.27:
- Logistic robots now prefer items at the end of the inventory and ignore inventory limits.
- 0.12.2:
- Logistic robots no longer extract from chests belonging to other forces.
- 0.11.2:
- New Graphics.
- 0.10.3:
- Improved the AI of the logistic robots.
- 0.10.1:
- Logistic robots will not insert items that would exceed the requested count.
- 0.9.3:
- Logistic robots now need a flying robot frame to craft.
- 0.8.0:
- Logistic robots take items on the way to chests into consideration when trying to keep separate chests for separate items.
- 0.7.5:
- Increased stack size of robots from 16 to 32.
- 0.7.3:
- Logistic robots delivery is evenly distributed between provider/requester chests.
- 0.7.1:
- Power of the logistic robot speed upgrade technology has been increased. (25% of basic speed cumulative.)
- Removed the limit of one logistic robot order per tick.
- 0.7.0:
- Logistic robots try not to mix different items in storage chests, if possible.
- 0.6.0:
- Player can directly request supplies from logistic robots.
- New Graphics.
- 0.3.0:
- New Graphics.
- 0.2.1:
- Technologies added to increase the stats of the logistic robot.
- 0.2.0:
- Introduced