Prototype/PlayerPort: Difference between revisions
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== Basics == | == Basics == | ||
Extends [[Prototype/EntityWithHealth]]. | Extends [[Prototype/EntityWithHealth]]. When a character dies, this entity will immediately respawn the character at the entities location, so there is no respawn time. If there are multiple player ports in the world, the character will respawn at the nearest player port to their death location. | ||
== Mandatory properties == | == Mandatory properties == |
Revision as of 18:20, 13 November 2018
Basics
Extends Prototype/EntityWithHealth. When a character dies, this entity will immediately respawn the character at the entities location, so there is no respawn time. If there are multiple player ports in the world, the character will respawn at the nearest player port to their death location.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
animation
Type: Types/Animation