Prototype/AutoplaceControl: Difference between revisions

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A setting in the map creation GUI. Used by the [[Types/AutoplaceSpecification#control|autoplace system]].
A setting in the map creation GUI. Used by the [[Types/AutoplaceSpecification#control|autoplace system]].


== Properties ==
== Mandatory properties ==
Inherits all properties from [[Prototype]].
Inherits all properties from [[Prototype]].


Controls are sorted in the map creation GUI according to their order field.
=== category ===
'''Type''': [[Types/string]]
 
Either "resource" or "terrain".
 
== Optional properties ==


=== richness ===
=== richness ===
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'''Default''': false
'''Default''': false


Optional. Sets whether this control's richness can be set by the player or not.
Sets whether this control's richness can be set by the player or not.


If your autoplace control is used to generate ores, you probably want this to be true.
If your autoplace control is used to generate ores, you probably want this to be true.
== Differing defaults ==
=== order ===
:''See [[Prototype#order]]''
'''Default''': ""
Controls are sorted in the map creation GUI according to this property.

Revision as of 20:50, 28 May 2018

Basics

A setting in the map creation GUI. Used by the autoplace system.

Mandatory properties

Inherits all properties from Prototype.

category

Type: Types/string

Either "resource" or "terrain".

Optional properties

richness

Type: Types/bool

Default: false

Sets whether this control's richness can be set by the player or not.

If your autoplace control is used to generate ores, you probably want this to be true.

Differing defaults

order

See Prototype#order

Default: ""

Controls are sorted in the map creation GUI according to this property.