Prototype/CraftingMachine: Difference between revisions
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This prototype inherits all the properties from [[Prototype/EntityWithHealth]]. | This prototype inherits all the properties from [[Prototype/EntityWithHealth]]. | ||
=== | === energy_usage === | ||
'''Type''': [[Types/ | '''Type''': [[Types/Energy]] | ||
Sets how much energy this machine uses while crafting. Energy usage has to be positive. | |||
=== crafting_speed === | |||
'''Type''': [[Types/double]] | |||
How fast this crafting machine can craft. 1 means that for example a 1 second long recipe take 1 second to craft. 0.5 means it takes 2 seconds, and 2 means it takes 0.5 seconds. | |||
Crafting speed has to be positive. | |||
=== crafting_categories === | === crafting_categories === | ||
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crafting_categories = {"crafting", "smelting"} | crafting_categories = {"crafting", "smelting"} | ||
</pre> | </pre> | ||
=== energy_source === | === energy_source === | ||
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Defines how the crafting machine is powered. | Defines how the crafting machine is powered. | ||
=== | === animation === | ||
'''Type''': [[Types/ | '''Type''': [[Types/Animation4Way]] | ||
The animation played when crafting. When the crafting machine is idle, the animation will be paused. | |||
== | === idle_animation === | ||
'''Type''': [[Types/Animation4Way]] | |||
The animation played when idle. Idle animation must have the same frame count as animation. | |||
== Optional properties == | |||
=== fluid_boxes === | === fluid_boxes === | ||
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off_when_no_fluid_recipe = true | off_when_no_fluid_recipe = true | ||
},</syntaxhighlight> | },</syntaxhighlight> | ||
=== allowed_effects === | |||
'''Type''': [[Types/EffectTypeLimitation]] | |||
Sets the module effects that are allowed to be used on this machine. | |||
=== has_backer_name === | |||
'''Type''': [[Types/bool]] | |||
'''Default''': false | |||
=== scale_entity_info_icon === | |||
'''Type''': [[Types/bool]] | |||
'''Default''': false | |||
=== always_draw_idle_animation === | |||
'''Type''': [[Types/bool]] | |||
'''Default''': false | |||
=== module_specification === | |||
'''Type''': [[Types/ModuleSpecification]] | |||
The number of module slots in this machine, and their icon positions. | |||
<syntaxhighlight lang="lua">module_specification = { | |||
module_info_icon_shift = { | |||
0, | |||
0.8 | |||
}, | |||
module_slots = 2 | |||
},</syntaxhighlight> | |||
=== working_visualisations === | === working_visualisations === | ||
'''Type''': [[Types/table]] of [[Types/WorkingVisualisation]] |
Revision as of 13:41, 20 May 2018
Basics
The abstract basis of the assembling machines and furnaces. Contains the properties that both of them have.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
energy_usage
Type: Types/Energy
Sets how much energy this machine uses while crafting. Energy usage has to be positive.
crafting_speed
Type: Types/double
How fast this crafting machine can craft. 1 means that for example a 1 second long recipe take 1 second to craft. 0.5 means it takes 2 seconds, and 2 means it takes 0.5 seconds.
Crafting speed has to be positive.
crafting_categories
Type: Types/table of Types/strings
A list of recipe categories this crafting machine can use.
Example:
crafting_categories = {"crafting", "smelting"}
energy_source
Type: Types/EnergySource
Defines how the crafting machine is powered.
animation
Type: Types/Animation4Way
The animation played when crafting. When the crafting machine is idle, the animation will be paused.
idle_animation
Type: Types/Animation4Way
The animation played when idle. Idle animation must have the same frame count as animation.
Optional properties
fluid_boxes
Type: Types/table of Types/FluidBox
Can have off_when_no_fluid_recipe key that has a Types/bool value.
fluid_boxes =
{
{
production_type = "input",
pipe_picture = assembler2pipepictures(),
pipe_covers = pipecoverspictures(),
base_area = 10,
base_level = -1,
pipe_connections = {{ type="input", position = {0, -2} }},
secondary_draw_orders = { north = -1 }
},
{
production_type = "output",
pipe_picture = assembler2pipepictures(),
pipe_covers = pipecoverspictures(),
base_area = 10,
base_level = 1,
pipe_connections = {{ type="output", position = {0, 2} }},
secondary_draw_orders = { north = -1 }
},
off_when_no_fluid_recipe = true
},
allowed_effects
Type: Types/EffectTypeLimitation
Sets the module effects that are allowed to be used on this machine.
has_backer_name
Type: Types/bool
Default: false
scale_entity_info_icon
Type: Types/bool
Default: false
always_draw_idle_animation
Type: Types/bool
Default: false
module_specification
Type: Types/ModuleSpecification
The number of module slots in this machine, and their icon positions.
module_specification = {
module_info_icon_shift = {
0,
0.8
},
module_slots = 2
},
working_visualisations
Type: Types/table of Types/WorkingVisualisation