Prototype/Font: Difference between revisions
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(This doesnt inherit from prototype... isnt that great?) |
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=== size === | === size === | ||
'''Type''': [[Types/ | '''Type''': [[Types/int32]] | ||
Size of the font. | Size of the font. | ||
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== Optional properties == | == Optional properties == | ||
=== spacing === | |||
'''Type''': [[Types/float]] | |||
'''Default''': 0 | |||
=== scale_font === | |||
'''Type''': [[Types/bool]] | |||
'''Default''': true | |||
=== border === | === border === | ||
'''Type''': [[Types/bool]] | '''Type''': [[Types/bool]] | ||
'''Default''': false | |||
Whether the font has a border. | Whether the font has a border. | ||
=== filtered === | |||
'''Type''': [[Types/bool]] | |||
'''Default''': false | |||
=== border_color === | === border_color === | ||
'''Type''': [[Types/ | '''Type''': [[Types/Color]] | ||
The color of the border, if enabled. | The color of the border, if enabled. |
Revision as of 16:15, 19 May 2018
Basics
Fonts are used in all gui in the game.
Mandatory properties
type
Type: Types/string
Must be "font".
name
Type: Types/string
Name of the font.
size
Type: Types/int32
Size of the font.
from
Type: Types/string
Optional properties
spacing
Type: Types/float
Default: 0
scale_font
Type: Types/bool
Default: true
border
Type: Types/bool
Default: false
Whether the font has a border.
filtered
Type: Types/bool
Default: false
border_color
Type: Types/Color
The color of the border, if enabled.
Example
{
type = "font",
name = "default-button",
from = "default-bold",
size = 18
},