Explosive cannon shell: Difference between revisions
(Added some comparative information.) |
(→See also: Links were irrelevant and missing.) |
||
Line 10: | Line 10: | ||
== See also == | == See also == | ||
* [[ | * [[Cannon shell]] | ||
* [[Explosive uranium cannon shell]] | |||
* [[Enemies]] | * [[Enemies]] | ||
* [[Damage|Damage & resistances]] | * [[Damage|Damage & resistances]] |
Revision as of 21:25, 15 December 2017
Explosive cannon shell |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + |
Stack size |
200 |
Range |
30 |
Damage |
Impact: 180 physical |
Damage bonus |
Piercing Power: 100 |
Area of effect size |
4 |
Used as ammunition by |
|
Prototype type |
|
Internal name |
explosive-cannon-shell |
Required technologies |
|
Boosting technologies |
|
Produced by |
|
Consumed by |
|
The explosive cannon shells are the basic ammunition for the Tank along with cannon shells. Once enough research is conducted, explosive uranium shells are made available, which are equal or superior in all regards. Since regular shells are still specifically required to manufacture uranium variants, any previously manufactured stockpile can be "upgraded" without waste.
Explosive cannon shells deal lower physical damage and their piercing power has practical use for only the smallest enemies. In turn, they make up for it with an even greater amount of explosive damage that is dealt to multiple targets within radius. The total amount of damage dealt on the shell is greater than its physical counterpart, but it must be noted that worms, nests and especially spitters have considerable explosive resistance that well compensate for this damage increase. However, thanks to the greater raw numbers, upgrades have greater impact on the shells' potential, and their area-of-effect proves valuable later on in the game.