Laser shooting speed (research): Difference between revisions
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(fixed source code) |
m (Category overhaul) |
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* [[Laser turret damage upgrade]] | * [[Laser turret damage upgrade]] | ||
{{TechNav}} | {{TechNav}} |
Revision as of 13:24, 4 September 2017
Laser shooting speed |
Cost |
|
✖ 50 |
Cost |
|
✖ 200 |
Prototype type |
|
Internal name |
laser-shooting-speed-1 |
Required technologies |
|
Allows |
|
These technologies cause laser turrets to shoot more often, assuming they can collect energy quickly enough. Each shot costs a constant 800kJ; as the turrets shoot faster, they will require more power to operate effectively.
Technology | Cost | Effects | Cumulative effect |
shots per second |
power (MW) |
---|---|---|---|---|---|
Laser turret shooting speed 1 | X 50 | 10% | 10% | 3.3 | 2.64 |
Laser turret shooting speed 2 | X 100 | 20% | 30% | 3.9 | 3.12 |
Laser turret shooting speed 3 | X 200 | 30% | 60% | 4.8 | 3.84 |
Laser turret shooting speed 4 | X 200 | 30% | 90% | 5.7 | 4.56 |
Laser turret shooting speed 5 | X 200 | 40% | 130% | 6.9 | 5.52 |
Laser turret shooting speed 6 | X 350 | 40% | 170% | 8.1 | 6.48 |
Laser turret shooting speed 7 | X 450 | 50% | 220% | 9.6 | 7.68 |