Nightvision: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
| '''Recipe:''' || {{icon|steel- | | '''Recipe:''' || {{icon|steel-plate|10|Steel plate}} + {{icon|advanced-circuit|5|Advanced circuit}} + {{icon|time icon|10|time}} => {{icon|night-vision|1|Night vision}} | ||
|- | |- | ||
| '''Total raw:''' || {{icon|copper-plate|40|Copper plate}} {{icon|iron-plate|20|Iron plate}} {{icon|steel- | | '''Total raw:''' || {{icon|copper-plate|40|Copper plate}} {{icon|iron-plate|20|Iron plate}} {{icon|steel-plate|10|Steel plate}} | ||
|- | |- | ||
| '''Grid size:''' || 3 x 2 | | '''Grid size:''' || 3 x 2 |
Revision as of 10:55, 13 March 2016
Having Night vision in your armor during the night replaces standard light-dependent vision with a green filter that ignores lighting conditions.
The module activates rather early and deactivates late, meaning that during the dawn and the dusk it actually impairs the vision.
Recipe: | + + => |
Total raw: | |
Grid size: | 3 x 2 |