Radar: Difference between revisions
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Radar explores one unexplored [[chunk]] when the sector scanning progress finishes up to distance of 14 chunks. It slowly discovers a large area of the map. In other words: As long as you provide the radar with enough energy, it reveals a [[chunk]] every (???) seconds. | Radar explores one unexplored [[chunk]] when the sector scanning progress finishes up to distance of 14 chunks. It slowly discovers a large area of the map. In other words: As long as you provide the radar with enough energy, it reveals a [[chunk]] every (???) seconds. | ||
See also [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3362 long term radar behavior]. | |||
{| class="wikitable" | {| class="wikitable" | ||
| '''Recipe:''' || {{icon|iron-plate|10|Iron plate}} + {{icon|iron-gear-wheel|5|Iron gear wheel}} + {{icon|electronic-circuit|5|Electronic circuit}} + {{icon|time icon|1|time}} => {{icon|radar|1|Radar}} | | '''Recipe:''' || {{icon|iron-plate|10|Iron plate}} + {{icon|iron-gear-wheel|5|Iron gear wheel}} + {{icon|electronic-circuit|5|Electronic circuit}} + {{icon|time icon|1|time}} => {{icon|radar|1|Radar}} |
Revision as of 15:15, 4 May 2014
The radar is used to continually scan sectors. It is has a high power demand and is a priority target of Enemies. It keeps a small area (7x7 chunks, ca. 221x221 tiles <ref>based by the central tile of radar structur chunk is in. This value is confirmed for 0.9.x </ref> ) updated about all enemy movements.
Radar explores one unexplored chunk when the sector scanning progress finishes up to distance of 14 chunks. It slowly discovers a large area of the map. In other words: As long as you provide the radar with enough energy, it reveals a chunk every (???) seconds.
See also long term radar behavior.
Recipe: | + + + => |
Total raw: | |
Max power: | 300 Kw (electric) |
See also
Notes
<references />