Armor: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
| Item || Total raw || Abs. protection || Rel. protection || Durability | | Item || Total raw || Abs. protection || Rel. protection || Durability | ||
|- | |- | ||
| {{imagelink|basic-armor| | | {{imagelink|basic-armor|Iron armor}} || {{icon|iron-plate|40|iron_plate}} || 2 || 20 % || 1000 | ||
|- | |- | ||
| {{imagelink|heavy-armor|heavy_armor|Heavy armor}} || {{icon|copper-plate|100|copper_plate}} {{icon|steel-bar|50|steel_bar}} || 3 || 30 % || 5000 | | {{imagelink|heavy-armor|heavy_armor|Heavy armor}} || {{icon|copper-plate|100|copper_plate}} {{icon|steel-bar|50|steel_bar}} || 3 || 30 % || 5000 |
Revision as of 09:03, 22 October 2013
Armor can be crafted to reduce the amount of damage the player recieves, causing the durability to go down instead of your health.
Armor types
Item | Total raw | Abs. protection | Rel. protection | Durability |
Iron armor | 2 | 20 % | 1000 | |
Heavy armor | 3 | 30 % | 5000 |