Car: Difference between revisions
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Coolthulhu (talk | contribs) (Collision basics) |
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The car is an alternative movement method for your character. Driving a [[Car]] is much faster than running although it slowly consumes some fuel. The [[Car]] has a basic storage and provides some armor. | The car is an alternative movement method for your character. Driving a [[Car]] is much faster than running although it slowly consumes some fuel. The [[Car]] has a basic storage and provides some armor. | ||
Car can collide with objects, dealing and taking damage in the process. Damage is dependent on car's speed at the moment of collision and hp of the target. Small [[biter]]s and trees can be safely rammed, but colliding with big biters and [[Wall]]s can easily destroy the vehicle. | |||
{| class="wikitable" | {| class="wikitable" | ||
| '''Recipe:''' || {{icon|iron-plate|20|Iron plate}} + {{icon|iron-stick|5|Iron stick}} + {{icon|iron-gear-wheel|10|Iron gear wheel}} + {{icon|electronic-circuit|5|Electronic circuit}} + {{icon|time icon|1|time}} => {{icon|car|1|Car}} | | '''Recipe:''' || {{icon|iron-plate|20|Iron plate}} + {{icon|iron-stick|5|Iron stick}} + {{icon|iron-gear-wheel|10|Iron gear wheel}} + {{icon|electronic-circuit|5|Electronic circuit}} + {{icon|time icon|1|time}} => {{icon|car|1|Car}} |
Revision as of 22:43, 20 October 2013
The car is an alternative movement method for your character. Driving a Car is much faster than running although it slowly consumes some fuel. The Car has a basic storage and provides some armor.
Car can collide with objects, dealing and taking damage in the process. Damage is dependent on car's speed at the moment of collision and hp of the target. Small biters and trees can be safely rammed, but colliding with big biters and Walls can easily destroy the vehicle.
Recipe: | + + + + => |
Total raw: | |
Health: | 2000 |
Max power: | 600 W (burner) |
Stack capacity: | 12 |