Enemies: Difference between revisions
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Biters are the main antagonists in the game. They are the native inhabitants of the extraterrestrial world and commonly live peacefully with [[worms]]. | Biters are the main antagonists in the game. They are the native inhabitants of the extraterrestrial world and commonly live peacefully with [[worms]]. | ||
Biters are arthropods living in organic nests. They come in 3 sizes: small, medium and big. | Biters are arthropods living in organic nests. They come in 3 sizes: small, medium and big. | ||
Biters are attracted by and enraged by [[pollution]] and will attempt to destroy its sources. They prefer to attack the player character, [[turret]]s and [[logistic bot]]s and will stop searching for pollution if they see and attack any of those. | Biters are attracted by and enraged by [[pollution]] and will attempt to destroy its sources. They prefer to attack the player character, [[turret]]s and [[logistic bot]]s and will stop searching for pollution if they can see and attack any of those. | ||
Biters deal physical damage. | |||
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| [[File:mb.png]] || [[Medium Biter]] | | [[File:mb.png]] || [[Medium Biter]] | ||
| Stronger and slower than the small biter. Can pose a problem and even kill weaker players. | | Stronger and slower than the small biter. Can pose a problem for and even kill weaker players. | ||
|- | |- | ||
| [[File:bb.png]] || [[Big Biter]] | | [[File:bb.png]] || [[Big Biter]] | ||
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The Worms are the natural allies of the Biters and will attack you if you get close enough. Worms will act like static turrets and will not follow you. | The Worms are the natural allies of the Biters and will attack you if you get close enough. Worms will act like static turrets and will not follow you. | ||
Like Biters, worms come in 3 sizes, their power increasing with size. | Like Biters, worms come in 3 sizes, their power increasing with size. | ||
Worms deal acid damage. Despite how it looks, worm's projectile can neither deal damage to units other than the target nor can be dodged. | |||
{| class="wikitable" | {| class="wikitable" |
Revision as of 18:38, 17 October 2013
At the time, Factorio has two types of enemies; Biters and Worms. [0.7.0]
Biters
Biters are the main antagonists in the game. They are the native inhabitants of the extraterrestrial world and commonly live peacefully with worms. Biters are arthropods living in organic nests. They come in 3 sizes: small, medium and big. Biters are attracted by and enraged by pollution and will attempt to destroy its sources. They prefer to attack the player character, turrets and logistic bots and will stop searching for pollution if they can see and attack any of those. Biters deal physical damage.
Picture | Name | |
---|---|---|
File:Sb.png | Small Biter | Weakest of biters, can be easily killed with a pistol. |
File:Mb.png | Medium Biter | Stronger and slower than the small biter. Can pose a problem for and even kill weaker players. |
File:Bb.png | Big Biter | Very resistant and dangerous, nearly immune to gunfire. Can attack over thin walls. |
Picture | Name |
---|---|
File:Nest.gif | Biter's Nest |
Worms
The Worms are the natural allies of the Biters and will attack you if you get close enough. Worms will act like static turrets and will not follow you. Like Biters, worms come in 3 sizes, their power increasing with size. Worms deal acid damage. Despite how it looks, worm's projectile can neither deal damage to units other than the target nor can be dodged.
Picture | Name |
---|---|
File:Sw.png | Small Worm |
File:Mw.png | Medium Worm |
File:Bw.png | Big Worm |
Picture | Name |
---|---|
Worm's animation |