Big electric pole: Difference between revisions
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== History == | == History == | ||
{{history|0.16.0| | |||
* Electric poles can be opened from the zoomed-to-world view.}} | |||
{{history|0.9.0| | {{history|0.9.0| |
Revision as of 07:13, 16 September 2019
Big electric pole |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + |
Map color |
|
Health |
150 |
Resistances |
Fire: 0/100% |
Stack size |
50 |
Dimensions |
2×2 |
Mining time |
0.1 |
Supply area |
4×4 tiles |
Wire reach |
30 tiles |
Prototype type |
|
Internal name |
big-electric-pole |
Required technologies |
|
Produced by |
|
The big electric pole is an improved electric pole. It is a more specialized variant compared to the medium electric pole, offering the longest wire reach of all of the electric poles, with the trade-off of a very short supply area. Because of this, big electric poles are ideal for long-distance power lines, as they require the smallest number of entities to be placed to span a given distance, but generally unsuitable for providing local coverage to groups of structures. It can also carry signals for the circuit network.
History
- 0.16.0:
- Electric poles can be opened from the zoomed-to-world view.
- 0.9.0:
- Visualizations of Area of effect when hovering on pole.
- Further optimization on building while holding mouse down.
- 0.7.0:
- Poles now auto-connect to all poles in reach with no common neighbor.
- Building electric poles with shift pressed builds it without any connections.
- 0.6.3:
- Max wire distance between poles is limited to the smallest pole's when manually connecting.
- 0.5.0:
- Shows what is connected to the electric pole when selected.
- Added electric network statistics
- 0.4.0:
- Introduced