Prototype/Particle: Difference between revisions

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{{Prototype parent|Prototype/Entity}}
{{Prototype parent|PrototypeBase}}
An entity with a limited lifetime that can use trigger effects
An entity with a limited lifetime that can use trigger effects


{{Prototype TOC|particle}}
{{Prototype TOC|optimized-particle}}
 
== Extensions ==
* [[Prototype/ArtilleryFlare]] '''artillery-flare'''
* [[Prototype/LeafParticle]] '''leaf-particle'''


== Mandatory properties ==
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/Entity]].
This prototype inherits all the properties from [[PrototypeBase]].


{{Prototype property|pictures|[[Types/AnimationVariations|AnimationVariations]]}}
{{Prototype property|pictures|[[Types/AnimationVariations|AnimationVariations]]}}
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{{Prototype property|life_time|[[Types/uint16|uint16]]}}
{{Prototype property|life_time|[[Types/uint16|uint16]]}}
Can't be 1.


== Optional properties ==
== Optional properties ==
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{{Prototype property|regular_trigger_effect|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
{{Prototype property|regular_trigger_effect|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
{{Prototype property|ended_in_water_trigger_effect|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
{{Prototype property|ended_on_ground_trigger_effect|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
{{Prototype property|render_layer|[[Types/RenderLayer|RenderLayer]]|"object"}}
{{Prototype property|render_layer_when_on_ground|[[Types/RenderLayer|RenderLayer]]|"lower-object"}}


{{Prototype property|regular_trigger_effect_frequency|[[Types/uint32|uint32]]|0|optional=true}}
{{Prototype property|regular_trigger_effect_frequency|[[Types/uint32|uint32]]|0|optional=true}}
 
Can't be 1.
{{Prototype property|ended_in_water_trigger_effect|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}


{{Prototype property|movement_modifier_when_on_ground|[[Types/double|double]]|0.8|optional=true}}
{{Prototype property|movement_modifier_when_on_ground|[[Types/double|double]]|0.8|optional=true}}

Revision as of 13:16, 20 February 2020

Prototype definitions » PrototypeBase » Prototype/Particle


An entity with a limited lifetime that can use trigger effects


Prototype/Particle — optimized-particle
life_time::uint16
pictures::AnimationVariations
render_layer::RenderLayer
render_layer_when_on_ground::RenderLayer
draw_shadow_when_on_ground::bool (optional)
ended_in_water_trigger_effect::TriggerEffect (optional)
ended_on_ground_trigger_effect::TriggerEffect (optional)
fade_away_duration::uint16 (optional)
mining_particle_frame_speed::float (optional)
movement_modifier::double (optional)
movement_modifier_when_on_ground::double (optional)
regular_trigger_effect::TriggerEffect (optional)
regular_trigger_effect_frequency::uint32 (optional)
shadows::AnimationVariations (optional)
vertical_acceleration::float (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

This prototype inherits all the properties from PrototypeBase.

pictures

Type: AnimationVariations
Picture variation count and individual frame count must be equal to shadow variation count.

life_time

Type: uint16
Can't be 1.

Optional properties

shadows

Type: AnimationVariations
Shadow variation variation count and individual frame count must be equal to picture variation count.

regular_trigger_effect

Type: TriggerEffect

ended_in_water_trigger_effect

Type: TriggerEffect

ended_on_ground_trigger_effect

Type: TriggerEffect

render_layer

Type: RenderLayer
Default: "object"

render_layer_when_on_ground

Type: RenderLayer
Default: "lower-object"

regular_trigger_effect_frequency

Type: uint32
Default: 0
Can't be 1.

movement_modifier_when_on_ground

Type: double
Default: 0.8

movement_modifier

Type: double
Default: 1

mining_particle_frame_speed

Type: float
Default: 0