Prototype/NightVisionEquipment: Difference between revisions
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(Converted to SMW format) |
(0.18.12: color_lookup) |
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{{Prototype property|energy_input|[[Types/Energy|Energy]]}} | {{Prototype property|energy_input|[[Types/Energy|Energy]]}} | ||
{{Prototype property| | {{Prototype property|color_lookup|[[Types/table|table]] (array)}} | ||
First array member must be a [[Types/double|double]], second array member must be a [[Types/FileName|FileName]] or "identity". The file pointed to by the filename must be a sprite of size 16x16. | |||
== Optional properties == | == Optional properties == | ||
{{Prototype property|darkness_to_turn_on|[[Types/float|float]]|0.5|optional=true}} | {{Prototype property|darkness_to_turn_on|[[Types/float|float]]|0.5|optional=true}} | ||
Must be >= 0 and <= 1. | Must be >= 0 and <= 1. |
Revision as of 15:51, 11 March 2020
Prototype definitions » PrototypeBase » Prototype/Equipment » Prototype/NightVisionEquipment
Used by nightvision.
Prototype/NightVisionEquipment — night-vision-equipment | ||
color_lookup | :: | DaytimeColorLookupTable |
energy_input | :: | Energy |
activate_sound | :: | Sound (optional) |
darkness_to_turn_on | :: | float (optional) |
deactivate_sound | :: | Sound (optional) |
Inherited from Prototype/Equipment | ||
categories | :: | table of string |
energy_source | :: | EnergySource |
shape | :: | EquipmentShape |
sprite | :: | Sprite |
background_border_color | :: | Color (optional) |
background_color | :: | Color (optional) |
grabbed_background_color | :: | Color (optional) |
take_result | :: | string (optional) |
Inherited from PrototypeBase | ||
name | :: | string |
type | :: | string |
localised_description | :: | LocalisedString (optional) |
localised_name | :: | LocalisedString (optional) |
order | :: | Order (optional) |
Mandatory properties
This prototype inherits all the properties from Prototype/Equipment.
energy_input
Type: Energy
color_lookup
Type: table (array)
First array member must be a double, second array member must be a FileName or "identity". The file pointed to by the filename must be a sprite of size 16x16.
Optional properties
darkness_to_turn_on
Type: float
Default: 0.5
Must be >= 0 and <= 1.