Types/EquipmentShape: Difference between revisions
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'''Type''': [[Types/table]] (array) of [[Types/table]] (array) of [[Types/uint32]] | '''Type''': [[Types/table]] (array) of [[Types/table]] (array) of [[Types/uint32]] | ||
Only used when when using <code>type</code> "manual". | Only used when when using <code>type</code> "manual". Each inner array is a "position" inside width×height of the equipment. Each positions that is defined is a filled squares of the equipment shape. {0, 0} is the upper left corner of the equipment. | ||
<syntaxhighlight lang="lua">-- A set of points which fall within the width/height - can't be empty | <syntaxhighlight lang="lua">-- A set of points which fall within the width/height - can't be empty |
Latest revision as of 20:09, 27 July 2019
Basics
The shape and dimensions of an equipment module.
Mandatory properties
width
Type: Types/uint32
height
Type: Types/uint32
type
Type: Types/string
The shape. Must be "full" or "manual". When using "manual", points
must be defined.
Optional properties
points
Type: Types/table (array) of Types/table (array) of Types/uint32
Only used when when using type
"manual". Each inner array is a "position" inside width×height of the equipment. Each positions that is defined is a filled squares of the equipment shape. {0, 0} is the upper left corner of the equipment.
-- A set of points which fall within the width/height - can't be empty
points = {{0, 0}, {1, 0}, {2, 0}, {3, 0},
{0, 1}, {3, 1},
{0, 2}, {3, 2},
{0, 3}, {1, 3}, {2, 3}, {3, 3}}