Prototype/MapGenPresets: Difference between revisions
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(remove ambiguous `default`) |
(Undo revision 172584 by Sparr (talk) The example is copied from the base game, and should not be changed to something that cannot be found in base game code) Tag: Undo |
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Example: | Example: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua">default = | ||
{ | { | ||
default = true, | default = true, | ||
order = "a" | order = "a" | ||
},</syntaxhighlight> | },</syntaxhighlight> |
Revision as of 20:31, 20 April 2019
Basics
Prototype type: map-gen-presets
The available map gen presets.
Mandatory properties
type
Type: Types/string
Must be "map-gen-presets".
name
Type: Types/string
Name of the map-gen-presets. Must be "default" since only one instances of this prototype can be defined.
the name of a preset
Type: Types/MapGenPreset
Example:
default =
{
default = true,
order = "a"
},