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Energy weapons damage (research): Difference between revisions

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| {{Icontech|Energy weapons damage (research)|2}} Energy weapons damage 2 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} ✖ <big>200</big> || 20% || 40% ||  ||  || ||
| {{Icontech|Energy weapons damage (research)|2}} Energy weapons damage 2 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} ✖ <big>200</big> || 20% || 40% ||  ||  || ||
|-
|-
| {{Icontech|Energy weapons damage (research)|3}} Energy weapons damage 3 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} ✖ <big>400</big> || 30% || 70% || || || ||
| {{Icontech|Energy weapons damage (research)|3}} Energy weapons damage 3 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} ✖ <big>300</big> || 30% || 70% || || || ||
|-
|-
| {{Icontech|Energy weapons damage (research)|4}} Energy weapons damage 4 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} ✖ <big>400</big> || 40% || 110% || 20% || 20% || ||
| {{Icontech|Energy weapons damage (research)|4}} Energy weapons damage 4 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} ✖ <big>400</big> || 40% || 110% || 20% || 20% || ||

Revision as of 02:18, 11 April 2019

Energy weapons damage (research).png
Energy weapons damage

Cost

Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
100

Cost

Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
400

Prototype type

technology

Internal name

energy-weapons-damage-1

Required technologies

Laser (research).png
Military science pack (research).png

Allows

Energy weapons damage (research).png
2-∞

The Energy weapons damage technologies affects damage of laser turrets, combat robots (Distractor capsule and Destroyer capsule).

Technology Cost Laser Turret Effects Cumulative Combat Robot
Laser Effects
Cumulative Combat Robot
Beam Effects
Cumulative
Energy weapons damage (research).png
1
Energy weapons damage 1
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
100
20% 20%
Energy weapons damage (research).png
2
Energy weapons damage 2
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
200
20% 40%
Energy weapons damage (research).png
3
Energy weapons damage 3
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
300
30% 70%
Energy weapons damage (research).png
4
Energy weapons damage 4
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
400
40% 110% 20% 20%
Energy weapons damage (research).png
5
Energy weapons damage 5
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
500
50% 160% 40% 60% 40% 40%
Energy weapons damage (research).png
5
Energy weapons damage 6
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
600
70% 230% 40% 100% 60% 100%
Energy weapons damage (research).png
6-∞
Energy weapons damage 7-∞
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
Space science pack.png
1

2^(Level-6)*1000 (eg. 1000 for level 7)
70% per level 230% +
70%*(Level-6)
30% per level 100% +
30%*(Level-6)
30% per level 100% +
30%*(Level-6)

See also