Prototype/RocketSiloRocket: Difference between revisions
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=== glow_light === | === glow_light === | ||
'''Type''': [[Types/LightDefinition]] | '''Type''': [[Types/LightDefinition]] | ||
=== rocket_initial_offset === | |||
'''Type''': [[Types/vector]] | |||
=== flying_trigger === | === flying_trigger === |
Revision as of 13:55, 13 April 2019
Basics
Prototype type: rocket-silo-rocket
The rocket inside the rocket silo. Extends Prototype/Entity.
Mandatory properties
This prototype inherits all the properties from Prototype/Entity.
shadow_slave_entity
Type: Types/string
Name of an entity.
rocket_sprite
Type: Types/Sprite
rocket_shadow_sprite
Type: Types/Sprite
rocket_glare_overlay_sprite
Type: Types/Sprite
rocket_smoke_bottom1_animation
Type: Types/Animation
rocket_smoke_bottom2_animation
Type: Types/Animation
rocket_smoke_top1_animation
Type: Types/Animation
rocket_smoke_top2_animation
Type: Types/Animation
rocket_smoke_top3_animation
Type: Types/Animation
rocket_flame_animation
Type: Types/Animation
rocket_flame_left_animation
Type: Types/Animation
rocket_flame_right_animation
Type: Types/Animation
rocket_rise_offset
Type: Types/vector
rocket_flame_left_rotation
Type: Types/float
rocket_flame_right_rotation
Type: Types/float
rocket_render_layer_switch_distance
Type: Types/double
full_render_layer_switch_distance
Type: Types/double
rocket_launch_offset
Type: Types/vector
effects_fade_in_start_distance
Type: Types/double
effects_fade_in_end_distance
Type: Types/double
shadow_fade_out_start_ratio
Type: Types/double
shadow_fade_out_end_ratio
Type: Types/double
rocket_visible_distance_from_center
Type: Types/double
rising_speed
Type: Types/double
engine_starting_speed
Type: Types/double
flying_speed
Type: Types/double
flying_acceleration
Type: Types/double
inventory_size
Type: Types/ItemStackIndex
Optional properties
dying_explosion
Type: Types/string
Name of an entity.
glow_light
Type: Types/LightDefinition
rocket_initial_offset
Type: Types/vector
flying_trigger
Type: Types/TriggerEffect
result_items
Type: Types/table of Types/table
Unused in base game. Array of tables/arrays with the following members:
name or 1
Type: Types/string
Mandatory. Name of an item.
amount or 2
Type: Types/ItemCountType
Mandatory. Must be positive.
required_item or 3
Type: Types/string
Default: ""
Optional. Name of an item.