Prototype/Radar: Difference between revisions
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'''Type''': [[Types/EnergySource]] | '''Type''': [[Types/EnergySource]] | ||
The energy source for this radar | The energy source for this radar. | ||
=== pictures === | === pictures === | ||
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=== radius_minimap_visualisation_color === | === radius_minimap_visualisation_color === | ||
'''Type''': [[Types/Color]] | '''Type''': [[Types/Color]] | ||
=== rotation_speed === | |||
'''Type''': [[Types/double]] | |||
'''Default''': 0.01 |
Revision as of 14:31, 27 March 2019
Basics
Prototype type: radar
A radar. Based on Prototype/EntityWithHealth.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
energy_usage
Type: Types/Energy
The amount of energy this radar uses.
energy_per_sector
Type: Types/Energy
The amount of energy it takes to scan a sector.
energy_per_nearby_scan
Type: Types/Energy
energy_source
Type: Types/EnergySource
The energy source for this radar.
pictures
Type: Types/RotatedSprite
max_distance_of_sector_revealed
Type: Types/uint32
max_distance_of_nearby_sector_revealed
Type: Types/uint32
Optional properties
radius_minimap_visualisation_color
Type: Types/Color
rotation_speed
Type: Types/double
Default: 0.01