Prototype/Gate: Difference between revisions
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=== horizontal_animation === | === horizontal_animation === | ||
'''Type''': [[Types/Animation]] | '''Type''': [[Types/Animation]] | ||
=== vertical_rail_animation_left === | === vertical_rail_animation_left === | ||
Line 36: | Line 30: | ||
=== horizontal_rail_base === | === horizontal_rail_base === | ||
'''Type''': [[Types/Animation]] | '''Type''': [[Types/Animation]] | ||
=== wall_patch === | === wall_patch === | ||
'''Type''': [[Types/ | '''Type''': [[Types/Animation]] | ||
=== opening_speed === | === opening_speed === | ||
Line 62: | Line 50: | ||
== Optional properties == | == Optional properties == | ||
=== fadeout_interval === | |||
'''Type''': [[Types/uint32]] | |||
'''Default''': 0 | |||
=== collision_mask === | === collision_mask === | ||
'''Type''': [[Types/CollisionMask]] | '''Type''': [[Types/CollisionMask]] |
Revision as of 15:37, 11 March 2019
Basics
Prototype type: gate
Extends Prototype/EntityWithHealth.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
vertical_animation
Type: Types/Animation
horizontal_animation
Type: Types/Animation
vertical_rail_animation_left
Type: Types/Animation
vertical_rail_animation_right
Type: Types/Animation
horizontal_rail_animation_left
Type: Types/Animation
horizontal_rail_animation_right
Type: Types/Animation
vertical_rail_base
Type: Types/Animation
horizontal_rail_base
Type: Types/Animation
wall_patch
Type: Types/Animation
opening_speed
Type: Types/float
activation_distance
Type: Types/double
timeout_to_close
Type: Types/uint32
open_sound
Type: Types/Sound
close_sound
Type: Types/Sound
Optional properties
fadeout_interval
Type: Types/uint32
Default: 0
collision_mask
Type: Types/CollisionMask