Types/Animation4Way: Difference between revisions
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(Created page with "A map of animations for all 4 directions of the entity, or one Types/Animation that is used for all directions. === north === '''Type''': Types/Animation Optional. I...") |
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A map of animations for all 4 directions of the entity, or one [[Types/Animation]] that is used for all directions. | A map of animations for all 4 directions of the entity, or one [[Types/Animation]] that is used for all directions. | ||
== Properties == | |||
=== north === | === north === | ||
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=== east === | === east === | ||
'''Type''': [[Types/Animation]] | '''Type''': [[Types/Animation]] | ||
Mandatory if <code>"north"</code> is present. | |||
=== south === | === south === | ||
'''Type''': [[Types/Animation]] | '''Type''': [[Types/Animation]] | ||
Mandatory if <code>"north"</code> is present. | |||
=== west === | === west === | ||
'''Type''': [[Types/Animation]] | '''Type''': [[Types/Animation]] | ||
Mandatory if <code>"north"</code> is present. |
Revision as of 08:59, 24 August 2018
A map of animations for all 4 directions of the entity, or one Types/Animation that is used for all directions.
Properties
north
Type: Types/Animation
Optional. If omitted, the game will not look for any other directions and instead try to load the whole definition as one Types/Animation and apply it to all directions.
east
Type: Types/Animation
Mandatory if "north"
is present.
south
Type: Types/Animation
Mandatory if "north"
is present.
west
Type: Types/Animation
Mandatory if "north"
is present.