Prototype/ResearchAchievement: Difference between revisions
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== Basics == | == Basics == | ||
Prototype type: '''research-achievement''' | |||
This prototype definition is used for receiving an achievement when the player completes a specific research. This is an extension of [[Prototype/Achievement]]. | This prototype definition is used for receiving an achievement when the player completes a specific research. This is an extension of [[Prototype/Achievement]]. | ||
== Optional properties == | == Optional properties == |
Revision as of 16:27, 21 January 2019
Basics
Prototype type: research-achievement
This prototype definition is used for receiving an achievement when the player completes a specific research. This is an extension of Prototype/Achievement.
Optional properties
Either research_all or specific technology has to be specified.
technology
Type: Types/string
Default: ""
Researching this technology will trigger the achievement.
technology = "oil-processing",
research_all
Type: Types/bool
Default: false
This will only trigger if the player has learned every research in the game.
research_all = false, --Note: this is false by default.