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Long-handed inserter: Difference between revisions

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== See also ==
== See also ==
* [[Transport network]]
* [[Electric system]]
* [[Electric system]]
* [[Inserters]]
* [[Inserters]]
* [[Inserter experiments]]: Info about throughput


{{LogisticsNav}}
{{LogisticsNav}}
{{C|Inserters}}
{{C|Inserters}}

Revision as of 14:48, 25 September 2018

Long-handed inserter.png
Long-handed inserter

Long-Handed-Inserter-Between-Chests.png

Recipe

Time.png
0.5
+
Inserter.png
1
+
Iron gear wheel.png
1
+
Iron plate.png
1
Long-handed inserter.png
1

Total raw

Time.png
3.25
+
Copper plate.png
1.5
+
Iron plate.png
7

Recipe

Time.png
0.5
+
Inserter.png
1
+
Iron gear wheel.png
1
+
Iron plate.png
1
Long-handed inserter.png
1

Total raw

Time.png
4.5
+
Copper plate.png
4
+
Iron plate.png
12

Map color

Health

160

Resistances

Fire: 0/90%

Stack size

50

Dimensions

1×1

Energy consumption

18 kW (electric)

Drain

400 W (electric)

Mining time

0.1

Prototype type

inserter

Internal name

long-handed-inserter

Required technologies

Automation (research).png

Boosting technologies

Inserter capacity bonus (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

The Long handed inserter is an electric inserter that picks up and places items two tiles from its location instead of the usual one. They are commonly used for placing items on a belt that is three tiles away from either an Assembling machine or a Furnace.

Long handed inserters have trouble grabbing moving items from express belts, but can do it if the belt is compressed enough. They can't grab moving items from red/blue turning belts if the item is on the far side.

For more information on mechanics and uses see Inserters.

History

  • 0.13.2:
    • Inserters connected to the circuit network now have the option to only read hand contents.
  • 0.13.0:
    • Inserters can now send the item held in hand to the circuit network.
    • Inserters are able to squeeze things slightly better to belts. more resources.
    • All types of inserters can be controlled by the circuit and logistic network, once the respective network is researched.
  • 0.12.2:
    • Inserters will never take more than the max stack size of an item.
    • Inserters and logistic robots no longer extract from enemy chests
    • Inserters now correctly pick up items from splitters
  • 0.12.0:
    • Inserters can now extract from Roboports and Beacons.
    • Inserters now take items from right behind them, not from the center of the pickup target entity.
  • 0.9.2:
    • Inserters can have arbitrary pickup and insert positions.
  • 0.9.0:
    • Inserter code optimisation, inserters that have nothing to do will sleep.
  • 0.8.0:
    • Improved inserter's ability to pull from train wagons.
  • 0.5.0:
    • Inserter can now pick up up to 5 items when researched.
  • 0.4.0:
    • Smaller inserter bounding box
  • 0.3.0:
    • New Inserter graphics
  • 0.2.1:
    • The item in the hand of the inserter is returned to the player when mined.
  • 0.2.0:
    • Show direction of inserter

See also