Types/Loot: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(Created page with "Type for <code>loot</code> for <code>entities with health</code>: The loot is generated when the entity is killed. == Properties == === item === '''Type''': Types/string...")
 
Line 11: Line 11:


'''Default''': 1
'''Default''': 1
0 is 0% and 1 is 100%.


=== count_min ===
=== count_min ===

Revision as of 16:04, 22 October 2018

Type for loot for entities with health: The loot is generated when the entity is killed.

Properties

item

Type: Types/string

The item the spawn on death

probability

Type: Types/double

Default: 1

0 is 0% and 1 is 100%.

count_min

Type: Types/double

Default: 1

count_max

Type: Types/double

Default: 1