Types/EnergySource: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(added description to emissions, remove old properties)
(added render_no_power_icon and render_no_network_icon)
Line 29: Line 29:


How fast the energy can flow out of the entity.
How fast the energy can flow out of the entity.
=== render_no_power_icon ===
Type: [[Types/bool]]
Whether to render the [[File:Electricity-icon-red.png|50px]] icon on the entity. Optional, default is true.
=== render_no_network_icon ===
Type: [[Types/bool]]
Whether to render the [[File:Electricity-icon-unplugged.png|50px]] icon on the entity. Optional, default is true.


== Burner ==
== Burner ==

Revision as of 12:16, 4 September 2017

Basics

Specifies the way the entity gets its energy.

type

Type: Types/string

Only valid values are "electric" or "burner", it specifies the type of the energy source to be used.

emissions

Type: Types/double

The pollution an entity emits is emissions times the energy consumption in kW. (This gives you the number that is shown in the entiy tooltip.)

resting_consumption_ratio

Type: Types/float

Default: 1/30

Electric energy source

buffer_capacity

Type: Types/EnergyAmount

How much power the entity holds.

usage_priority

Type: Types/EnergyPriority

input_flow_limit

Type: Types/EnergyPower

How fast the energy can flow into the entity.

output_flow_limit

Type: Types/EnergyPower

How fast the energy can flow out of the entity.

render_no_power_icon

Type: Types/bool

Whether to render the Electricity-icon-red.png icon on the entity. Optional, default is true.

render_no_network_icon

Type: Types/bool

Whether to render the Electricity-icon-unplugged.png icon on the entity. Optional, default is true.

Burner

effectivity

Type: Types/float

Value specifying the amount of burning value of the item to be transferred into the energy. 1 means 100% effectivity. Can't be 0.

fuel_inventory_size

Type: Types/InventorySize

smoke

Type: Types/SmokeSources