Grenade: Difference between revisions
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A basic explosive weapon that is throw-able within a short distance, dealing damage in a small area of effect. As of version 0.13, its damage can be increased with [[Grenade damage (research)|research]]. | A basic explosive weapon that is throw-able within a short distance, dealing damage in a small area of effect. As of version 0.13, its damage can be increased with [[Grenade damage (research)|research]]. | ||
Its decent blast radius allows it to quickly clear out dense areas of structures, and its low cost makes it ideal for quick early-game deforestation. | |||
[[File:Grenade_deforestation.gif|border|''Grenades can be used early-game to easily clear out forests.'']] | |||
== History == | == History == |
Revision as of 03:14, 21 September 2017
Grenade |
Recipe |
|
+ + → | |
Total raw |
|
+ + |
Stack size |
100 |
Range |
15 |
Shooting speed |
2/s |
Damage |
35 explosion |
Area of effect size |
6.5 |
Prototype type |
|
Internal name |
grenade |
Required technologies |
|
Boosting technologies |
|
Produced by |
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Consumed by |
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A basic explosive weapon that is throw-able within a short distance, dealing damage in a small area of effect. As of version 0.13, its damage can be increased with research.
Its decent blast radius allows it to quickly clear out dense areas of structures, and its low cost makes it ideal for quick early-game deforestation.
Grenades can be used early-game to easily clear out forests.
History
- 0.13.0:
- Is now used to craft Cluster grenades.
- Number of concurrent grenade sounds limited.
- Renamed from Basic Grenade to Grenade.
- 0.9.1:
- Increased area of effect by 30%.
- 0.7.1:
- Damage increased from 10 to 25.
- 0.7.0:
- Introduced