Land mine: Difference between revisions
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{{:Land mine | {{:Infobox:Land mine}} | ||
Land mines are small, passive defense systems that explode when enemies come near them. Land mines can be placed freely on the map, but must be manually placed by the player. They do enough damage to kill a [[Enemies|Small Biter]] or [[Enemies|Small Spitter]] outright, but will only injure larger enemies. | Land mines are small, passive defense systems that explode when enemies come near them. Land mines can be placed freely on the map, but must be manually placed by the player. They do enough damage to kill a [[Enemies|Small Biter]] or [[Enemies|Small Spitter]] outright, but will only injure larger enemies. |
Revision as of 16:26, 19 July 2017
Land mine |
Recipe |
|
+ + → | |
Total raw |
|
+ + |
Health |
15 |
Stack size |
100 |
Damage |
250 explosion |
Area of effect size |
6 |
Mining time |
0.5 |
Prototype type |
|
Internal name |
land-mine |
Required technologies |
|
Boosting technologies |
|
Produced by |
|
Land mines are small, passive defense systems that explode when enemies come near them. Land mines can be placed freely on the map, but must be manually placed by the player. They do enough damage to kill a Small Biter or Small Spitter outright, but will only injure larger enemies.
Land mines are the only passive defense in Factorio; if an alien is hit by a land mine, they will not start chasing the player. However, if a biter notices the player placing a land mine, they will quickly destroy it without causing an explosion.
By carefully placing land mines around the edges of encampments, the player can wipe out small groups of aliens without being targeted. They can also be placed around the walls of a base to provide an extra layer of temporary defense.
History
- 0.15.0:
- Increased the damage of the explosion significantly.
- 0.12.0:
- Optimised the land mine activation code.
- 0.8.6:
- Land mines can be rebuilt by construction robots.
- 0.7.0:
- Land mine now has a larger damage and trigger radius.
- 0.1.0:
- Introduced