Discharge defense: Difference between revisions
Jump to navigation
Jump to search
m (grammar) |
(New infobox organization.) |
||
Line 1: | Line 1: | ||
{{Languages}} | {{Languages}} | ||
{{:Discharge defense | {{:Infobox:Discharge defense}} | ||
The [[Discharge defense]] provides an emergency self defense system. It attacks all enemies in a given radius with decent [[Damage]], but needs to be manually triggered by a [[Basic electric discharge defense remote]]. | The [[Discharge defense]] provides an emergency self defense system. It attacks all enemies in a given radius with decent [[Damage]], but needs to be manually triggered by a [[Basic electric discharge defense remote]]. |
Revision as of 15:53, 19 July 2017
Discharge defense |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + + + |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + + + |
Stack size |
20 |
Range |
10 |
Shooting speed |
0.4/s |
Damage |
100 electric |
Area of effect size |
8 |
Dimensions |
2×2 |
Energy consumption |
800 kW (electric) |
Placed in |
|
Energy capacity |
4040 kJ (electric) |
Prototype type |
|
Internal name |
discharge-defense-equipment |
Required technologies |
|
Produced by |
|
The Discharge defense provides an emergency self defense system. It attacks all enemies in a given radius with decent Damage, but needs to be manually triggered by a Basic electric discharge defense remote.
See Forum article for usage.
History
- 0.7.3:
- Now only damages enemies
- Damage tripled
- Smaller cooldown
- Smaller power consumption.
- 0.7.0:
- Introduced