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Energy shield: Difference between revisions

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The [[Energy shield]] generates a basic protective shield that can absorb a small amount of [[Damage]].
The [[Energy shield]] generates a basic protective shield that can absorb a small amount of [[Damage]].


[[Equipment module]]s can be used by placing them in the grid that opens by right clicking the armor.
[[Equipment modules]] can be used by placing them in the grid that opens by right clicking the armor.


The shield is effectively an extension of hp and has to be brought to 0 for the character to suffer any actual hp damage. Like actual hp, it benefits from armor. An improved version is [[Energy shield MK2]].
The shield is effectively an extension of hp and has to be brought to 0 for the character to suffer any actual hp damage. Like actual hp, it benefits from armor. An improved version is [[Energy shield MK2]].

Revision as of 09:37, 1 May 2017

Energy shield/infobox The Energy shield generates a basic protective shield that can absorb a small amount of Damage.

Equipment modules can be used by placing them in the grid that opens by right clicking the armor.

The shield is effectively an extension of hp and has to be brought to 0 for the character to suffer any actual hp damage. Like actual hp, it benefits from armor. An improved version is Energy shield MK2.

It takes 4.167 seconds to recharge from 0 to 50 hp. Multiple Shields recharge simultaneously.

The maximum shield recharge rate is ([number of energy shields] * 50 / 4.167) units per second, if enough power is provided by batteries, solar panels, or a fusion reactor. The maximum rate is only reached when all shields are recharging at once, i.e., all shields are depleted except the last one (or all shields are depleted including the last one).


See also: