Power armor: Difference between revisions
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{{:Power armor | {{:Infobox:Power armor}} | ||
'''Power armor''' provides access to [[equipment modules]] which are used by placing them in the equipment grid that is opened by right-clicking on the armor. Power armor has a bigger equipment grid, durability and inventory size bonus than the [[modular armor]]. | '''Power armor''' provides access to [[equipment modules]] which are used by placing them in the equipment grid that is opened by right-clicking on the armor. Power armor has a bigger equipment grid, durability and inventory size bonus than the [[modular armor]]. | ||
Revision as of 16:49, 19 July 2017
Power armor |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + |
Resistances |
Acid: 0/60% |
Inventory size bonus |
20 |
Equipment grid size |
7×7 |
Stack size |
1 |
Durability |
Infinite |
Prototype type |
|
Internal name |
power-armor |
Accepted equipment |
|
Required technologies |
|
Produced by |
|
Power armor provides access to equipment modules which are used by placing them in the equipment grid that is opened by right-clicking on the armor. Power armor has a bigger equipment grid, durability and inventory size bonus than the modular armor.
History
- 0.13.0:
- Armors have inventory size bonuses.
- Can be swapped with other power armors.
- 0.12.0:
- Power armors now generate and consume 100 times more power.
- 0.11.12:
- Changed recipe of power armor
- 0.1.0:
- Introduced