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Research: Difference between revisions

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(Changed list of techs into techNav)
(removed things that are now located on Technologies)
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[[File:5_5_Labs_all_packs.png‎]]
[[File:5_5_Labs_all_packs.png‎]]
== Obsolete technologies ==
This is a list of obsolete technologies that got removed.
{|
| {{icontech|Advanced-chemistry-research||Advanced chemistry}} [[Advanced chemistry (research)|Advanced chemistry]]
| {{icontech|Chemistry-research||Chemistry}} [[Chemistry (research)|Chemistry]]
| {{icontech|iron-working||Iron working}} [[Iron working]]
| {{icontech|rocket-defense||Rocket defense (research)}} [[Rocket defense (research)|Rocket defense]]
|-
|}


== See also ==
== See also ==
* [[Technologies]]
* [[Technology tree]]
* [[Technology tree]]
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=6257&p=49091#p49091 About needed time for one research]
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=6257&p=49091#p49091 About needed time for one research]
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=7913 Total Research Cost]
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=7913 Total Research Cost]
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=8977 Science Pack Production vs. Number of Laboratories] - about the needed number of assemblies for each type of science pack.
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=8977 Science Pack Production vs. Number of Laboratories] - about the needed number of assemblies for each type of science pack.


[[Category: Technology]]
[[Category: Technology]]
{{TechNav}}
{{TechNav}}

Revision as of 12:51, 8 January 2017


Achievements

Main article: Achievements

The concept of research is directly connected to the following achievement:

Tech maniac
Research all technologies

Basics

  • Research is performed in Labs.
  • Every technology has a certain amount of units that are needed for it to be researched, the logistics 1 technology in the example requires 20 units.
  • Every unit requires a certain combination of science packs, these have to be created and transported into the lab before it can start the research.
  • When the laboratory has all the needed ingredients, it starts researching one unit, the time to research the unit varies from technology to technology.
  • The more laboratories are researching at the same time, the shorter time it takes to get all the units required.


File:List of Tectnologies 1.png

Res.png Example of research


Automation

For the new player, the basic red research pack will be the first bigger item they try crafting by hand only to realise how slow it is. The idea to automate production of the red science packs (and their insertion into the labs) will occur and grow to automate the green and blue too.

This process forms a good part of the early/mid game to establish a reasonable progression speed through the tech tree.

5 5 Labs R G packs.png

A look at a Labs Red, Green, Blue and Alien Science Pack

5 5 Labs all packs.png

See also