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Constant combinator: Difference between revisions

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The constant combinator is part of the circuit network and one of three types of combinators available in the game. It constantly outputs the selected signal(s) to all connected wire networks, and can be turned on/off in the GUI manually.   
The constant combinator is part of the circuit network and one of three types of combinators available in the game. It constantly outputs the selected signal(s) to all connected wire networks, and can be turned on/off in the GUI manually.   
== History ==
{{history|0.13.0|
* Connected wires are highlighted when hovering over a combinator connected to the [[circuit network]].
* Combinators show input and output in alt mode.
* More virtual signals for combinators.
* Constant combinator can be rotated.
* Decider combinator "input count" option makes the combinator copy the count of the specified output signal from the input signals, instead of copying the count from the condition.
* New combinator graphics. }}
{{history|0.12.5|
* Combinators now emit light.}}
{{history|0.12.2|
* Combinators no longer turn off when no wires are connected.}}
{{history|0.12.0|
* Introduced}}


== See Also ==
== See Also ==

Revision as of 12:53, 22 October 2016

Constant combinator/infobox

The constant combinator is part of the circuit network and one of three types of combinators available in the game. It constantly outputs the selected signal(s) to all connected wire networks, and can be turned on/off in the GUI manually.

History

  • 0.13.0:
    • Connected wires are highlighted when hovering over a combinator connected to the circuit network.
    • Combinators show input and output in alt mode.
    • More virtual signals for combinators.
    • Constant combinator can be rotated.
    • Decider combinator "input count" option makes the combinator copy the count of the specified output signal from the input signals, instead of copying the count from the condition.
    • New combinator graphics.
  • 0.12.5:
    • Combinators now emit light.
  • 0.12.2:
    • Combinators no longer turn off when no wires are connected.

See Also