Accumulator: Difference between revisions
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m (→Notes: Fixed my units again because I'm an idiot and kept forgetting everything I learned in school.) |
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== Notes == | == Notes == | ||
* 5MJ | * 5MJ of stored energy take approximately 17s to fully charge/discharge at the maximum rate of 300kW. Read [[Game-second]] for further time related calculations. | ||
* When discharged above maximum speed by multiple unconnected poles, will distribute energy unequally (some may get 100% demand, others 0%) | * When discharged above maximum speed by multiple unconnected poles, will distribute energy unequally (some may get 100% demand, others 0%) | ||
* May be used to provide limited amount of power (multiples of maximum charge rate) to a section of the grid | * May be used to provide limited amount of power (multiples of maximum charge rate) to a section of the grid |
Revision as of 02:28, 3 April 2016
The Basic accumulator stores a limited amount of energy when available production exceeds demand, and releases it in the opposite case. The basic accumulator stores up to 5 MJ of energy. Charge/Discharge rate is 300 kW maximum.
Notes
- 5MJ of stored energy take approximately 17s to fully charge/discharge at the maximum rate of 300kW. Read Game-second for further time related calculations.
- When discharged above maximum speed by multiple unconnected poles, will distribute energy unequally (some may get 100% demand, others 0%)
- May be used to provide limited amount of power (multiples of maximum charge rate) to a section of the grid
- Produces light when charging and discharging
- Can act as a emergency backup for your base in case of blackout, until main power supply is restored
- Can be used to power the base at night if it relies heavily on solar panels
- Can act as a "surge protector" (if power usage of one device exceeds production for a few seconds or so, the basic accumulator will compensate for this and provide power to the grid until said device shuts down or requires a lesser power requirement)
See also
- Electric network
- Solar panel
- Power production/Special accumulator usages
- About calculating the optimal ratios for solar/accu
- How to switch off steam engines in the night, when enough accumulator capacity is available?
- Game-day