Deconstruction planner: Difference between revisions
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{{Languages}} | {{Languages}} | ||
{{Item | |||
|input =time + advanced circuit | |||
|raw =time, 12.5 + iron plate, 2 + copper plate, 5 + plastic bar, 2 | |||
|technologies =automated construction | |||
|producers =manual + assembling machine | |||
}} | |||
Deconstruction planner is an item which allows the player to mark entities for removal. Marked entities will be removed by [[construction robot]]s in construction network range and stored in [[storage chest]]s. | Deconstruction planner is an item which allows the player to mark entities for removal. Marked entities will be removed by [[construction robot]]s in construction network range and stored in [[storage chest]]s. | ||
You can use the deconstruction planner to '''cancel deconstruction''' (since v0.11). First click the deconstruction planner to pick it up, then shift+click and highlight the area marked for deconstruction to cancel it. | You can use the deconstruction planner to '''cancel deconstruction''' <sup><i>(since v0.11)</i></sup>. First click the deconstruction planner to pick it up, then shift+click and highlight the area marked for deconstruction to cancel it. | ||
== See also == | == See also == | ||
* [[Blueprint]] | * [[Blueprint]] |
Revision as of 05:15, 21 October 2015
Deconstruction planner is an item which allows the player to mark entities for removal. Marked entities will be removed by construction robots in construction network range and stored in storage chests.
You can use the deconstruction planner to cancel deconstruction (since v0.11). First click the deconstruction planner to pick it up, then shift+click and highlight the area marked for deconstruction to cancel it.