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'''Liquids''' <small>(''[[Liquids#Notes|note]]'')</small> are non-solid [[items]] like water and oil.


'''Liquids''' are non-solid [[items]]. They behave very differently from solid objects:
==Behavior==
Liquids can only exist inside [[pipe]]s and certain buildings, meaning they cannot be carried by the player, moved using [[inserters]], or dropped on the ground. They are counted in continuous fractions, rather than discrete integers. Liquids can be silently destroyed by removing buildings or pipes, mixing types of liquid, or at the output of a [[steam engine]].


* Liquids can only exist inside [[pipe]]s and certain buildings. They cannot be carried by the player, moved with [[inserter]]s, or dropped on the ground.
==Flow mechanics==
* Liquids are counted in continuous fractions, rather than discrete integers.
{{Main|Liquids/Pipe physics}}
* Liquids may be silently destroyed when removing buildings, by mixing types of liquid, or at the output of a [[steam engine]].
All [[Liquids/Types|types of liquid]] have the same properties, like their fluidity, density, and heat capacity.


The first type of liquid used by the player is [[water]], which is used for generating electricity with [[steam engine]]s. Later in the game, [[crude oil]] can be extracted and processed into various other liquids.
==Using water to generate power==
{{Main|Liquids/Hot|Electricity/Generator|Power Production}}
Liquids can be used to generate power.


''Note:'' Properly speaking, this category of item should be called "fluid", as it includes [[petroleum gas]].
==Oil processing==
{{Main|Liquids/Oil processing}}


== Flow Mechanics ==
==History==
 
Water was the first liquid to be added to the game. In [[Version0.9|v0.9]] the [[Liquids/Oil processing|oil processing]] system, and therefor new liquids, including crude oil and petroleum gas, was added.
The different [[Liquids/Types|types]] of liquid all behave the same. They have the same fluidity, need the same energy to heat and so on.
 
See [[Liquids/Pipe physics]]
 
== Using Water to Generate Power ==
 
You can use every type of liquid, but hot water is the obvious solution.
 
* [[Liquids/Hot]]
* [[Electricity/Generator]]
* [[Power Production]]
 
== Oil Processing ==
 
* [[Liquids/Oil processing]]
 
== History ==
 
The only liquid available in Factorio before v0.9 was [[Water]]. See also
 
In [[Version0.9|v0.9]] the [[Liquids/Oil processing|oil processing]] system was added. This introduced new liquids, including crude oil or petroleum gas.
 
== See also ==


==See also==
* [[Liquids/Tutorials]]
* [[Liquids/Tutorials]]
* [[Liquids/Machines]]
* [[Liquids/Piping]]
* [[Liquids/Piping]]
* [[Liquids/Machines]]
* [[Liquids/Throughput]]
* [[Liquids/Throughput]]


* About creating energy: http://www.factorioforums.com/forum/viewtopic.php?f=18&t=2755&p=20280#p20265
==Notes==
* About splitting liquids equally: http://www.factorioforums.com/forum/viewtopic.php?f=18&t=4823&p=47506#p47048
#"Fluids" is the proper term for the concept this article is about, as it explains the properties and uses of both liquids and gases.
* About throughput in a pipe (and how to check it): http://www.factorioforums.com/forum/viewtopic.php?f=5&t=6066
 
 
{{Special:PrefixIndex/{{FULLPAGENAME}}/}}


{{C|Liquid network}}
{{C|Liquid network}}

Revision as of 20:48, 3 April 2015

Liquids (note) are non-solid items like water and oil.

Behavior

Liquids can only exist inside pipes and certain buildings, meaning they cannot be carried by the player, moved using inserters, or dropped on the ground. They are counted in continuous fractions, rather than discrete integers. Liquids can be silently destroyed by removing buildings or pipes, mixing types of liquid, or at the output of a steam engine.

Flow mechanics

Main article: Liquids/Pipe physics

All types of liquid have the same properties, like their fluidity, density, and heat capacity.

Using water to generate power

Main articles: Liquids/Hot, Electricity/Generator, Power Production

Liquids can be used to generate power.

Oil processing

Main article: Liquids/Oil processing

History

Water was the first liquid to be added to the game. In v0.9 the oil processing system, and therefor new liquids, including crude oil and petroleum gas, was added.

See also

Notes

  1. "Fluids" is the proper term for the concept this article is about, as it explains the properties and uses of both liquids and gases.