Bullet damage (research): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
}} | }} | ||
The [[Bullet damage]] technologies affects damage of the [[Pistol]] | The [[Bullet damage]] technologies affects damage of the [[Pistol]], [[Submachine gun]], and [[Defender capsule]]. | ||
Revision as of 07:04, 3 December 2014
The Bullet damage technologies affects damage of the Pistol, Submachine gun, and Defender capsule.
Technology | Cost | Effects | Cumulative effect |
---|---|---|---|
Bullet damage 1 | X 50 | 10% | 10% |
Bullet damage 2 | X 100 | 10% | 20% |
Bullet damage 3 | X 200 | 20% | 40% |
Bullet damage 4 | X 100 | 20% | 60% |
Bullet damage 5 | X 200 | 20% | 80% |
Bullet damage 6 | X 300 | 40% | 120% |