Tile: Difference between revisions
Jump to navigation
Jump to search
Djungelorm (talk | contribs) (Improve grammar) |
Djungelorm (talk | contribs) (Improve grammar) |
||
Line 1: | Line 1: | ||
A tile is the smallest piece of the world map. The whole factorio world is made out of them. | A tile is the smallest piece of the world map. The whole factorio world is made out of them. | ||
Tiles are | Tiles are a [[Units|unit]] used to measure both area ''and'' distance. | ||
A [[Chunk]] is 32x32 tiles. A chunk is the next | A [[Chunk]] is 32x32 tiles. A chunk is the next largest unit for area/distance. | ||
== Examples == | == Examples == |
Revision as of 12:29, 13 August 2014
A tile is the smallest piece of the world map. The whole factorio world is made out of them.
Tiles are a unit used to measure both area and distance.
A Chunk is 32x32 tiles. A chunk is the next largest unit for area/distance.
Examples
- Area covered by radar: 100 tiles Diameter (100 tiles in each direction)
- Speed of a basic belt: about 1.8 tiles/sec.
- It takes about 2 minutes and 47 seconds to run 1000 tiles without speed up. Which means that the character is a very healthy man/woman.
Real size of tiles
1 Tile is generally assumed to be 1 square meter in size (like Minecraft).
Length or area?
If you want to make it clear whether you are referring to a tile as length or area please use something like "tile length", "square tiles", "tile^2" or similar, but in most cases it should be clear.