Game-tick: Difference between revisions
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A game-tick or just "tick" is 1/60 of a [[Game-second]]. | A game-tick or just "tick" is 1/60 of a [[Game-second]]. | ||
Revision as of 21:22, 26 October 2014
A game-tick or just "tick" is 1/60 of a Game-second.
Everything in Factorio is calculated with that base. For example the speed of anything is internally calculated in Tile/tick.
Because calculations depend on the speed of your computer, this means, that in real-time a tick can last longer, for example, when the game stops, while saving, or the CPU is too slow to compute all needed updates in this time.