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* FFF Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2706 FFF #24]. New inserter design. | * FFF Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2706 FFF #24]. New inserter design. | ||
* Roadmap Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2706 Multiplayer]: will be developed in a separated branch, so for v0.10 there are only minor changes. | * Roadmap Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2706 Multiplayer]: will be developed in a separated branch, so for v0.10 there are only minor changes. | ||
== Old == | |||
* v0.9.2 Mar 07: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2694 Hopefully release of v0.9.2]. | * v0.9.2 Mar 07: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2694 Hopefully release of v0.9.2]. | ||
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2641&start=10#p19771 Announcing longer underground pipes for v0.9.2]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=6&t=2664&p=19797#p19767 here]. | * v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2641&start=10#p19771 Announcing longer underground pipes for v0.9.2]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=6&t=2664&p=19797#p19767 here]. | ||
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* Roadmap Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2678#p19798 Announcing work for multiplayer for v0.10 and later]: "There is big possibility we might have 0.10 without multiplayer with just some tweaks and graphical updates + some small content additions." | * Roadmap Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2678#p19798 Announcing work for multiplayer for v0.10 and later]: "There is big possibility we might have 0.10 without multiplayer with just some tweaks and graphical updates + some small content additions." | ||
* Guide Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=9&t=8&p=19830#p19825 About the usages of weapons]. Thanks to Sir Nick. | * Guide Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=9&t=8&p=19830#p19825 About the usages of weapons]. Thanks to Sir Nick. | ||
* Guide Mar 01: [http://imgur.com/a/Nokug Factorio Item Recipes] - All recipes in graphical form. Thanks to sparr. | * Guide Mar 01: [http://imgur.com/a/Nokug Factorio Item Recipes] - All recipes in graphical form. Thanks to sparr. | ||
* Guide Feb 25: [http://www.youtube.com/watch?v=0MobeIwPntU Blue print explained] - A "Power base" concept by Lee_newsum. Discuss [http://www.factorioforums.com/forum/posting.php?mode=reply&f=8&t=2560 here]. | * Guide Feb 25: [http://www.youtube.com/watch?v=0MobeIwPntU Blue print explained] - A "Power base" concept by Lee_newsum. Discuss [http://www.factorioforums.com/forum/posting.php?mode=reply&f=8&t=2560 here]. |
Revision as of 22:53, 24 March 2014
Latest
- Roadmap Mar 24 Statement about roadmap.
- FFF Mar 21: FFF #26. Different player types.
- v0.9.4 release Mar 21: Changelog
- Roadmap Mar 20: Some definitely planned stuff. Composeable vehicles, valves, fuel stations....
- FFF Mar 14: FFF #25. Own sections for the modders in the forum.
- v0.9.3 release Mar 14: Changelog
- v0.9.2 Mar 10: Loading saves with mods crashes: Any mod that has new GUI elements causes crashing on load with 0.9.2. This bug is acknowledged and will be fixed in 0.9.3
- v0.9.2 Mar 08: Changelog for v0.9.2. Don't forget to remove the hotfix from v0.9.1!
- FFF Mar 08: FFF #24. New inserter design.
- Roadmap Mar 08: Multiplayer: will be developed in a separated branch, so for v0.10 there are only minor changes.
Old
- v0.9.2 Mar 07: Hopefully release of v0.9.2.
- v0.9.2 Mar 06: Announcing longer underground pipes for v0.9.2. See also here.
- v0.9.2 Mar 06: Assemeblies will have a pipe output if needed
- v0.9.2 Mar 06: New chest: active and passive provider chests.
- Roadmap Mar 06: Announcing work for multiplayer for v0.10 and later: "There is big possibility we might have 0.10 without multiplayer with just some tweaks and graphical updates + some small content additions."
- Guide Mar 06: About the usages of weapons. Thanks to Sir Nick.
- Guide Mar 01: Factorio Item Recipes - All recipes in graphical form. Thanks to sparr.
- Guide Feb 25: Blue print explained - A "Power base" concept by Lee_newsum. Discuss here.
- v0.9.1 Feb 24: Hotfix-mod for 0.9.1 - see Changelog v0.9.1 for explanations (Update)
- v0.9.1 Feb 21: Changelog v0.9.1
- v0.9.1 Feb 23: Rays step by step guide for a compact factory - how to get from nothing to blue science pack production. Recommended!
- v0.9.0 A first overview is here this nice video' by Malkasphia. Recommend to watch this! Discuss here.
- v0.9.0 Please read the Changelog. Most things are very self-explaining.
- v0.9.0 liquid system is also described at Liquid network/0.9.
- v0.9.0 Forum: Big Z's Guide to Big Oil - nice text