Types/FileName: Difference between revisions
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(Created page with "== Basics == Specified by Types/string Slash (/) is always used as directory delimiter. == Root placeholder == The path should always begin by the specification of the r...") |
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=== base === | === base === | ||
Path starting with __base__ will access the resources in the base mod in data/base directory. | Path starting with __base__ will access the resources in the base mod in data/base directory. | ||
These resources are usually available, | These resources are usually available, as long as the base mod isn't removed/deactivated. | ||
filename = "__base__/graphics/entity/basic-transport-belt/basic-transport-belt.png" | filename = "__base__/graphics/entity/basic-transport-belt/basic-transport-belt.png" | ||
=== mod path === | === mod path === | ||
The format __<mod-name>__ is placeholder for root of any other mod (mods/<mod-name>), and is accessible as long as the mod is active. | The format __<mod-name>__ is placeholder for root of any other mod (mods/<mod-name>), and is accessible as long as the mod is active. |
Latest revision as of 14:52, 30 October 2013
Basics
Specified by Types/string
Slash (/) is always used as directory delimiter.
Root placeholder
The path should always begin by the specification of the root.
core
Path starting with __core__ will access the resources in the data/core directory, these resources are always accessible regardless of mod specifications.
filename = "__core__/graphics/arrows/underground-lines.png"
base
Path starting with __base__ will access the resources in the base mod in data/base directory. These resources are usually available, as long as the base mod isn't removed/deactivated.
filename = "__base__/graphics/entity/basic-transport-belt/basic-transport-belt.png"
mod path
The format __<mod-name>__ is placeholder for root of any other mod (mods/<mod-name>), and is accessible as long as the mod is active.